Baldurs_Underdark
Hero
The only difference between a bard and a great general is that the bard understands rythm and rhyme. 

The only difference between a bard and a great general is that the bard understands rythm and rhyme.![]()
The insping leader would do this
What's he that wishes so?
<snip>
That fought with us upon Saint Crispin's day.
I'm not see'n it. The Lore Bard has the 4e Bard about covered, and the Valor Bard the post-Essentials 4e Bard(Skald).At present, the bard concept is borderline subclass material for the wizard. -- For myself, that's frustrating because we've seen a recognizable maturation of concept from 1st - 4th editions, so 5th's interpretation feels reductive.
Personally, I *really* just like the notion of reskinning the Bard as "The Adventurer". Replace their musical magic with standard Wizard Focus or Components, replace their Tools options with 1 Musical Instrument and others like Thieves, Herbalist, etc. And treat them like the wonderful mish-mash class they were meant to be, a class that has picked up a few skills from every other class and cobbled them together well enough to survive in a big scary world.
Bards inspire their companions when things are bad. They know ancient lore and great secrets. They often cast utility spells more than combat spells, and their spells often focus on imagery, trickery, and knowledge rather than combat. They, or at least some of them, often engage in melee alongside the fighters.
Hmm. You know who that sounds like? Sounds to me an awful lot like Gandalf.
If you don't like the class as written (and it's not actually written nearly as music-focused as people think, but even if it was), you can do an awful lot by just tweaking the flavor a bit but keeping the mechanics as they are.
(PS: Yes, I know, Gandalf and the other wizards weren't actually human, blah-blah-blah. Not the point.)
I think the music/comedy stuff is dumb
First of all, relevant comic.
Secondly, I love the heck out of bards. Mechanically, I think they knock it out of the ballpark. Conceptually, I even think that a jack of all trades character is a cool conceit. Bards conjure up images of Kvothe Kingkiller, Thomdril Merrilin, and even historical figures like Sir Richard Francis Burton. Unfortunately, it never goes like that in game. Bards have an image problem, and your badass character concept never survives contact with a sniggering table full of gamers singing "Brave Sir Robin."
My question is this: How do you play a bard seriously? It's admittedly silly to imagine someone breaking out the tambourine and "inspiring you with the dance of my people" during an orc attack. So what do you do instead? How do you dispel all those goofy heavy metal, El Kabong, glam rocker, nerdy dude in tights tropes and create a bard character that actually belongs in a heroic fantasy? And more importantly, how do you convince the rest of the table to take your bard seriously?