pukunui
Legend
Hi all!
I am running the Ancient Greek-themed Odyssey of the Dragonlords campaign.
My players are at a point where their PCs need to seek out the storied Fates, who are actually a coven of hags.
One of the PCs needs to make a magic item as part of their personal “epic path”. The PC can either bargain with the Fates to have them make it for him, or (unbeknownst to him) he can use their magical loom to make it himself.
Two other PCs have lost their memories as a consequence of losing a fight with an androsphinx. I want to be able to offer them the chance of a bargain with the Fates to get their memories back.
However, the example bargains presented in the book are overtly nasty, and I really can’t see any of my players agreeing to them.
I want to be able to present my players with bargains that are difficult and will come with negative consequences but which aren’t so bad that the players will view them as impossible choices. I don’t want anyone saying, “Welp, I’m sorry friend but your PC isn’t getting her memory back because I’m not agreeing to that!”
The options presented in the book are things like killing a friendly NPC ally (and lover of one of the other PCs), kidnapping a baby girl who will be turned into a hag, and kidnapping a nymph who would be eaten by the hags.
Does anyone have any other suggestions for dark bargains that will cause the players some hesitation and result in genuine consequences but which still seem like “fair” deals for either a very powerful magic item (we’re talking a cloak of invisibility here) or the restoration of two PCs’ memories?
If you have any suggestions, I invite you to post them here!
I am running the Ancient Greek-themed Odyssey of the Dragonlords campaign.
My players are at a point where their PCs need to seek out the storied Fates, who are actually a coven of hags.
One of the PCs needs to make a magic item as part of their personal “epic path”. The PC can either bargain with the Fates to have them make it for him, or (unbeknownst to him) he can use their magical loom to make it himself.
Two other PCs have lost their memories as a consequence of losing a fight with an androsphinx. I want to be able to offer them the chance of a bargain with the Fates to get their memories back.
However, the example bargains presented in the book are overtly nasty, and I really can’t see any of my players agreeing to them.
I want to be able to present my players with bargains that are difficult and will come with negative consequences but which aren’t so bad that the players will view them as impossible choices. I don’t want anyone saying, “Welp, I’m sorry friend but your PC isn’t getting her memory back because I’m not agreeing to that!”
The options presented in the book are things like killing a friendly NPC ally (and lover of one of the other PCs), kidnapping a baby girl who will be turned into a hag, and kidnapping a nymph who would be eaten by the hags.
Does anyone have any other suggestions for dark bargains that will cause the players some hesitation and result in genuine consequences but which still seem like “fair” deals for either a very powerful magic item (we’re talking a cloak of invisibility here) or the restoration of two PCs’ memories?
If you have any suggestions, I invite you to post them here!