Battle Royale of the Gawds continuation

I'd like to pit Maturak against Therron. He's one of those ideas that seems really good on paper. But in play I was (somewhat unjustifiably, as it turns out from the sheets) afraid of him getting shredded when I moved to attack.
 

log in or register to remove this ad

Number47 said:
My loud mouth? I have been very civil this entire time, unlike some others.
You're right - you were civil, unlike others : on the boards.

In email, you were not. :(

After thinking more about it, I'm pretty convinced that my characters would have won this Game of Death.
On paper, it seems rather convincing (to me) that Therron and Jade would take the crown this time.
And since 47 is unwilling to prove that his character can compete, than the challenge is open for anyone that would like to join in and prove what we can only surmise from paper.

I made a thread in the Fight Club Forum, and it is for anyone that would like to continue the Game from here.

We could pick up with Round 11 (after Therron's, and Icitrix's moves (if he's playing)), or we could pick a square and join Battle anew.

We can just run it a gentlemanly agreement game, but in reality we would need someone to send our proposed moves to, so we could have a record of what was actually done vs. what we post.

I nominate for the Arbitrator's role to be played by Jeremy.
It was your great suggestion, and I really don't see how it would take that much time (if that's an issue with your schedule)- just someone to say "Yes, he told me that's what the actions he did were."
I think the participants can mutually agree to any rules adjudications that might crop up - I don't see any game-breakers, though I very easily could be missing some.
 
Last edited:

reapersaurus said:
After thinking more about it, I'm pretty convinced that my characters would have won this Game of Death.
On paper, it seems rather convincing (to me) that Therron and Jade would take the crown this time.
rolleyes-big.gif


I was going to win, and you know it! :)
 
Last edited:

oh and I met Martok about a few months before I started the GoD, as he joined my real life gaming group. I didn't give him any favors in the game, as he ran a game where he killed all the PCs off and the rest of the time we played together under a different DM. I didn't pass along any secret information or anything like that, and I certainly didn't give him any tips on how to make/play his character. He did what he did because he was close by and because he didn't like what he read on the boards. He moved a few months ago and I haven't talked to him since.

Also, in hindsight, I would advise anyone else against running one of these games, because you're probably going to waste a lot of time and piss a lot of people off and that's about it.
 

The game seemed to still be going well. I don't have access to what people were emailing you, but it seemed like everyone was doing well, except for certain very vocal people. If anything, the lesson I draw from this is not that one shouldn't run a Game of Death, but that one should be very discriminating about who plays and who doesn't.
 

Number47 said:
The game seemed to still be going well. I don't have access to what people were emailing you, but it seemed like everyone was doing well, except for certain very vocal people. If anything, the lesson I draw from this is not that one shouldn't run a Game of Death, but that one should be very discriminating about who plays and who doesn't.

a lot of people had lost interest in the game.
 


In conclusion

47: actually, the game was progressing somewhat, if you remember, even having had all the rules problems that clockwork caused with multiple characters (not just me).

When it took a week to have one move go off, when clockwork had the email in advance, it shouldn't be a surprise that some players lost interest.
And who cares if a player drops? A Game of Death has only one REQUIRED participant, and that's the "DM".

clockwork called off the Game - there's no mystery what killed it.

And I'd like to point out for the record that exactly what i said from the beginning (and got such crap over) turned out to be true: that clockwork gave preferential treatment (remember the dropping tree incident? gee, i wonder how Martok got placed right next to Therron & Jade?) to Berk, and that my hunch was right.
If that doesn't clear things up right there, than I don't know what would.

Unless someone wants to see a long list which details clockwork's abuses (which he ironically admits on the concluding post), I wouldn't contest my incrimination of clockwork's bias during this 'Game'. There's plenty of 'evidence'.
I'm assuming noone wants to hear it, so please don't argue what was made clear over the months.

I'm also assuming that all players but Victim concede the loss, since they are unwilling to prove their character's superiority in an unmoderated, sportsmanlike Gladiator Fight.

It's too bad - there looked to be some fun characters that you guys made, and at least some of them got exercise.

I salute all Gladitorial Games, and all efforts towards a fair contest pitting a player's rules-knowledge and character-generation prowess.
There was some good play, and good kills in even this game.
I continually enjoyed 47's in-character phrasing, and even Dr. Midnight's (Norman's). Yasumoto and Maturak continually entertained, even while battling.

Like the last Game of Death, there were some high points, unfortunately, neither was completed.
Ah well, maybe seasong's will finish (or start :) )
 

I wouldn't say that anyone is conceding defeat. Some character concepts are more suitable in a melee struggle than in a one on one match. If you contain Therron long enough to kill several other characters so you win on points even if Therron squashes them. Or a character could let attrition wear down a more powerful combatant. Besides, it'd be confusing to have more than one match going at the same time, so when I volunteered, some may have opted out.

Even with some of the problems that appeared, like arguements and rules errors, I had a good time. Some of the characters really surprised me. I never thought that Doctor Midnight's character was a nimblewright, for instance. That was a cool idea.

And, err, "I'm the one you'll fight!"
 

Number47 said:
The game seemed to still be going well. I don't have access to what people were emailing you, but it seemed like everyone was doing well, except for certain very vocal people. If anything, the lesson I draw from this is not that one shouldn't run a Game of Death, but that one should be very discriminating about who plays and who doesn't.

hear hear.
 

Remove ads

Top