Battle Royale of the Gawds continuation

I don't suppose we can get a Dabbil on Theron match over on the Fight Club boards using your guys existing inits and current statuses but removing everyone else but you two from the map?

Shouldn't need too much of a moderator for that much. Just play it straight with what you've got left and see what happens? :)
 

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cool.

I still don't see how that would help against Therron, though....
a wave 10 ft high isn't too hard to get over.

Jeremy - that's a fantastic idea - 47, would you like to try?
Personally, I'm itching to get SOME fun out of the character I made.
I think many of us had some interesting characters, it's really too bad to see all that work go to waste.

Who would want to continue combatting in some fashion?
 

I'm rather disappointed with the ending thus far as well. It'd be nice to continue it. Of course, since we're now looking at each other's character sheets, there might be a problem.

I still think Maturak would have done fairly well. For example, it looks like Therron would attack starting at +13 (+15 charging)inside an AMF and would have a 13 AC, though rage and ki frenzy would have an effect.

BTW, Ki shout and Greater Ki shout would probably be ineffective because of the level restriction.

The mercenaries seemed to come out of a random generator, too. My guys have a seemingly random collection of feats and weapons, though I asked for archers.
 

the most important thing I think to remember is that I NEVER thought it would take this long to finish. I thought level 15 characters would pop each other off rather quickly and thought it would end by march at the latest. If I had thought it would last this long I never would have started it.

Truth be told, I technically have enough time to run this game, but I just can't muster the energy anymore. Passively surfing th net during breaks at work and slow times is far different from wrestling with 3E rules and the only time I ever get to work at this game was after I was done working. I'm too tired mentally and emotionally to deal with the rules, the players, and the errors. I just can not sit down, look at a turn, and process it now because I know no matter what I do, I will screw a ruling up, I will probably piss some player off and it would take several more months to finish it. Also, I'm tired of being accused of being an evil person for trying to run a free online game. Fatigue got to me. I just looked at a turn and dreaded it because it got to be painful to process it.

As for the specifics, the mercs didn't take much time to run once they were generated, although in hindsight, I just should have generated a dozen specific high level mercs that players could have hired and then they acted independently but that's a minor detail. What takes a lot of time is to figure out what each munchkined out character can do to one another. Let's take Therron's last turn as an example

Therron will reappear in square x100,y73 (the square below Gw).

This is his plan:
To use Blindsight spell to locate Martok, then kill him. :)
Seriously, though, he has to know what square Martok is in to send a
specific action, complete with square coordinates and all.
There may be Reach issues, or Charge distance, etc.
What exact squares are not in Silence (or what characters are not currently
in Silence)? By my calcs below, it should be just the 4 corners, but you
earlier figured what squares would be free when Martok cast a spell in the
Forcecage, I'm sure, so whatever you decided is fine

I'll detail his current attacks and defenses:
AC 46 if charging (with +3 from Barkskin and +7 from Shield spell)
5 attacks (3 from BAB, 2 from TWF/ITWF) at +37/+37/+32/+32/+27
Damage is 2d6+47 (offhand damage is 2d6+43 on 2 attacks). 3 of these attacks
are by his Lion's Shield, which is an Energy Draining shield (DotF), which
also causes an Enervation effect with each hit. Also, Therron will cause the
Lion's Shield to attack on its own 3 times at any target within Reach
(probably on any mages or archer that are still standing).
Damage is multiplied by 3 when used in a charge attack, and Therron can
perform a full round attack at the end of a charge.
Finally, I am planning on him using a Great Ki Shout (save DC=33) as a free
action at the end of the attack, IF there are any targets that would be
affected (i.e. any survivors left standing that aren't in a Silenced zone. I
think it does penetrate an AMF, since it's an EX attack, if memory serves,
but I can check on that if you want, or are interested).

If this is enough info to post Therron's action, than do so, but I'd prefer
if you replied with Martok's coordinates, then I can choose any potential
targets in addition to Martok that get hit, and also he can has a partial
action from haste that I need to decide what to do with (I'm hoping to be
able to have Therron cast Teleport on himself and touch Jade's body).
He also has a partial action that he COULD get from using one of the
Doomwarding charges, but I need to know the success or failure of his
intended actions before deciding to use it.

There are 4 icons that seem to be my NPC's : that matches my tally: as I
read it, Thornwhisper (the Druid with Land's Womb) is alive, as is Cleft
(cleric that cast Restoration), and Dotta (cleric that cast Lesser
Restoration), and Dorto (level 1 merc).

And I finally got time to calculate it, so I wanna write down before I
forget, that a 20 foot cube has a 34.64 ' diagonal at its longest.

Let me know what your thoughts are before posting. I will be here tomorrow
and can reply quickly, I'd wager.

reaper


Therron has several different attacks and powers, that act differently according to several different criteria, including active spells, the terrain, the target's defenses and so forth. His plan also branched off depending on how certain initial acts performed. So calculating all of this, especially looking at how each player's magic items and spells would defend and interact with the other's attacks, double checking the relevant books, and rolling the dice, adding it up, and writing it down for the entry will take well over an hour and this assumes by the time I get to it I am clearheaded and alert, and don't make any mistakes in the rules, overlook something, or misread something. And I can look forward to this many more times.

I'm sorry it didn't turn out the way you wanted it to, but this will be the last time I run a game like this. I really don't have the time to spend on something that ultimately no one benefited from (or at least it seems that way) and probably could have been better spent writing or on something else. This is a game on the internet, not something vitally important. Don't take it so personally, because I don't. I just thought it would be neat to try out. :)

And in my defense, my game has lasted longer than pretty much any other GoD and has had more turns, more action, more spells, magic, feats, books and rules allowed, NPCs, and everything else going than any other GoD ever. So could you cut me some slack? It's not like I posted the rules, accepted characters, and then did nothing else. ;)
 
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clockwork, that was the most communicative, clear, and best writing I have read from you this whole Game.
If you took one-tenth as much clarity and time in explaining your words during the Game as you did there, than that would have gone far.

Your posting of my last email is a great example:
You never replied to my requests for Martok's position, so I had to post a conditional action, that attempted to make you aware of all the things my character could do that would be coming into play in the action. I thought I detailed it rather well, and would help you to know the relevant abilities (something I took great pains to do to make it easier on you the whole Game thru).

All Therron's action would have initially taken from you would have been a quick glance-thru to see if you were going to house rule any of my proposed powers, and then tell me what square Martok was in. Then I would have described exactly what Therron's path of attack was, and total up all the relevant powers and modifiers FOR YOU!.
It's not like I sprung Therron's (DM-weakened) abilities on you - you had 6 months to get exposed to them, and I always detailed them when used.
And one complication stemmed from your not detailing the Silence zone, like I requested for over a month.

Finally, it was made clear during the Game that you don't know 3E rules to the extent that is required to run a GoD.
This contributed to a huge number of problems, and combined with your desire to inexplicably House-Rule, probably was the main source of problems in the Game.

In your defense, the Game DID see some memorable play, and some people got to exercise their characters. That is always nice to see. On a personal note, I wish I could have joined in the fun in that regard, but since you plopped Martok so close to Therron/Jade, we never got to see Therron take out multiple people quickly, which I told you from the very beginning was my intent - quick kills, which is ironic that you say now that you wanted.

clockwork - WHO did you know IRL beofre the Game started?
 

Victim said:
I'm rather disappointed with the ending thus far as well. It'd be nice to continue it. Of course, since we're now looking at each other's character sheets, there might be a problem.

I still think Maturak would have done fairly well.

BTW, Ki shout and Greater Ki shout would probably be ineffective because of the level restriction.
So would anyone else like to continue the fight from here, knowing the inherent problem with everyone knowing what each other can do?

I agree that Maturak might be a tough kill, but I think that his lack of healing is a killer.

Therron loses much of his bonuses when he enters the AMF, but Maturak is pretty easy to hit (AC 23?). I think Therron would hit a lot. He does double damage, and the knockback still applies. Unless Maturak can keep tripping him, Therron should be able to chip him to death.

But I'd LOVE to see it, win or lose - that's the idea of a Game of Death, right?
 

Unfortunately, my character was designed with a lot of subterfuge. Why else have a hat of disguise. Having everyone look at his character sheet really ruins it. Not to mention, I am really done with this. I am so tired of hearing about how gawd-awful powerful Therron thinks he is. I never want to hear that name again.
 

than you are a wuss, number47.

you've been punking me this entire "Game", and now that it comes to an offer to put your money where your loud mouth is, you cop out with "you know what my character is".

I don't need your character sheet to battle - if you want initiative, i'll give it to you.
Just give me Jade and Therron, and he'll beat you, I wager.

I have expressed how powerful I THINK Therron is, but as you all know, I haven't had the opportunity to use him and prove that.

If any of you would like to try your hand against my GoD character, and prove my assumptions wrong, than you are more than welcome to.

If you are afraid to challenge me because you think (or know) Therron would win, than you are welcome not to.

But don't use an excuse to dodge a proper challenge - stand up like a man and admit if you think Therron would beat you - I'd do the same if I lost to you, or if I punked out cause I didn't want to have everyone see you beat me.
 

reapersaurus said:
...put your money where your loud mouth is...

My loud mouth? I have been very civil this entire time, unlike some others.

I really have no intent on spending more "quality time" with you. Print out all the characters and play around with them at home, then come back and crow all you want about how you defeated Odin by running a game against yourself.
 


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