reapersaurus
Explorer
you make a very good point of order:
that publicizing the ffects that are on a character does completely change the strategies involved.
I actually think it reduces the fun factor, in that it's less scary to attack someone when you know exactly what effects are on.
I don't know about you, but even when I'm pretty sure I have the upper hand (say, with Therron on full buff and in position), if I don't know what effects or powers a opponent has, it's awfully scary to just up and attack someone. You never know what a player might have up their sleeve.
That's one of the reasons why I wanted a Shield-Charger this Game, so there could be some quick kills early on. I was going to start attacking the second round, and keep going till I was dead.
That's what made it even more unfortunate when of all people, Therron was Mazed. This in a GoD that people always say takes too long, and has people buffing when they should be fighting.
One of the tough questions to answer for any GoD (I would think) is How much metagaming is acceptable?
Unless we see a custom map, that only shows us what our character would see and hear (which would be impossible), than we will know more than our characters do.
that publicizing the ffects that are on a character does completely change the strategies involved.
I actually think it reduces the fun factor, in that it's less scary to attack someone when you know exactly what effects are on.
I don't know about you, but even when I'm pretty sure I have the upper hand (say, with Therron on full buff and in position), if I don't know what effects or powers a opponent has, it's awfully scary to just up and attack someone. You never know what a player might have up their sleeve.
That's one of the reasons why I wanted a Shield-Charger this Game, so there could be some quick kills early on. I was going to start attacking the second round, and keep going till I was dead.
That's what made it even more unfortunate when of all people, Therron was Mazed. This in a GoD that people always say takes too long, and has people buffing when they should be fighting.

One of the tough questions to answer for any GoD (I would think) is How much metagaming is acceptable?
Unless we see a custom map, that only shows us what our character would see and hear (which would be impossible), than we will know more than our characters do.