ArcaneSpringboard
First Post
Another thing I've done is to use group initiative, instead of the players and monsters each individually rolling for initiative. Usually I give the players the initiative, unless they are surprised.
The main drawback of group initiative, is to minimize players from piling on and attacking the boss (or mini-boss) monster, and killing it in the first round. (Though the players all piling on a minion or a generic monster and killing it in one round, isn't much of a problem). Usually I'll have a layer of minions and/or generic monsters near the boss (or mini-boss), which can trip up the players via opportunity attacks.
I tried group initiative for awhile, but ditched it after deciding to use index cards flipped over the top of the DM screen to indicate Initiative Order. Group initiative causes some significant problems regarding abilities with Save Ends, and other statuses as well.