Trial #3:
OOC: Dire Lemming: I'm going to select 1 ER Large and 2 ER Small Lasers for you to fire, which including your jump will put you at 32 heat, so next round you'll only have 6 heat.
Dire Lemming's Difficulty: You Jumped (+3), Gunnery (+3), Heat (+1), Targetting Computer (-1), Arm Damage (+1), Heavy Forest (+2)
ER Large Laser = 8
ER Small (R) = 8
ER Small (L) = 9
Attacks:
Hit Location:
Crit Threat:
Asher jumps behind is foe and unleashes, but is only able to score a hit on the mech's right arm with a small laser. However, the laser cuts into the arm's internals, slicing it off at the shoulder.
The Battle Cobra returns fire, torso twisting to fire with its undamaged left arm.
Battle Cobra's Difficulty: It Ran (+2), You jumped (+1), Gunnery (+2), Light Forest Hex (+1),
Pulse (-2)
Large Pulse = 4
Small Pulse = 4
Attacks:
Hit Locations:
Crit Threat
The Battle Cobra returns fire against Asher, slicing into his opponent's arm with his pulses, and destroying Asher's Left Arm. The two armless mechs stand brutally punished but still fully willing to fight.
Left Arm: 10 Damage, Blown off
Left Torso: 8 Damage transferred from Left Arm, 4 Crits Remaining
Right Leg: 3 Damage, 15 Armor Remaining
Next Round Movement Phase:
The Battle Cobra Moves to 06,09, facing 07,10.
The Warhowk moves to 35,38.
Your Turns