doghead said:I do want to note that so far, nothing I have said has been IC for Tarnish. I still haven't worked out how he is IC. The notions of Honour and Disciplin are attractive ones, but there is an element of intolerance and fanaticism that is a little disconcerting. To me. How Tarnish feels I am not sure. Perhaps he will not be sure either. Or perhaps he doesn't see it. The IC exchanges are very useful.
Well, you've the nail on the head here. This is not just an element, but the underlying basis of everything Clan. Due to their peculiar origins and society structure this permeates everything, but comes into full bloom within the Warrior caste. Nicholas Kerensky violently slashed any connections to the "old" way of living when he established the Clans, a form of society he deemed better and "higher" than anything else. He abolished almost all former ties to create what is essentially a warrior brotherhood with "some" support elements.
The strict caste structure does elevate the warriors above all others and the continual reminder that they were driven out of the IS and then out of the Pentagon worlds (and their subsequent re-conquest) reinforces the intolerance for everything non-Clan.
The Trials (as the highest body of laws among the Clans) also serve two-fold purposes: They were aimed at having descisions influenced not by political powergames (ie. what drove them from the Inner Sphere), but only by pure fighting prowess, the mark of the true warrior. The Clan honor system should have ensured that these ways are neither diluted or misused, but are clearly not always successful. The society as a whole, though, still holds them to these ideals and punishments for miscreants are swift and devoid of mercy.
Secondly, the trials also enforce the continued and (mostly) undamaged existence of this society. The Merchants/Techs/Laborers dislike their role in this structure? Bad luck for them. They cannot challenge anyone of the Warrior caste (or it as whole) to any trials, and even if they could, they have no training at all (exept for the existence of a few down-tested warriors) and other options in this vein like a violent uprising are out, because they have no weapons. Also they hold no political sway and nothing, in fact they have no say at all regarding the decisions made for the Clan, except in what way to actually fulfill the demands of the warrior caste.
The fact that most clanners are however content with this shows that the constant indoctrination over the last two-hundred years was rather successful. All of this easily leads to intolerance and fanaticism, in fact it even encourages these particular states of mind.
Regarding Tarish: "Perhaps he will not be sure either. Or perhaps he doesn't see it."
Keep in mind he should have something that helped him continue through the 20 years of constant (and very brutal) testing in the sibko. Remember that of the hundred it started with it has been whittled down to less than ten by now.
My impression on our PCs:
Kevin is mainly interested in doing his duty as a Clan warrior; his tinkering gives him a creative outlet.
Cherish throws herself into battle enthusiastically in the knowledge that the Clan ways are right and good. She will follow the established route of ambitious warriors to perfect herself in and through combat and rise among the Clan.
Yuri is just different.

So my point is: Tarnish should have something that keeps him going on. If he just doubts the Clan ways, why is he still there?

Folkert