Leif
Adventurer
Hey, Blackrat:
My original thought for a character was a pilot, Han Solo rogue type. But, Dr. Si has advised that you have the pilot schtick pre-empted. I've looked at Sarhat, and here's what I propose: my character, if it meets with the approval of you and Dr. Si, will be more of a gunner than a pilot (we might not have the capability currently for ship-to-ship combat, but a gunner would be a handy thing to have if we ever do get there). My character would be capable (we hope) of filling in as a back-up pilot should the need ever arise. Thinking about it more, now, Dr. Si, how about a "naval intelligence" dude with a passable amount of cross-training as a pilot, perhaps? -- Ex-spook, so to speak, but sufficiently disillusioned with his former service, and 'on the outs' with them, so as not to upset any of the party who may have issues with human military types. Am I going in something approaching the right direction here??
My original thought for a character was a pilot, Han Solo rogue type. But, Dr. Si has advised that you have the pilot schtick pre-empted. I've looked at Sarhat, and here's what I propose: my character, if it meets with the approval of you and Dr. Si, will be more of a gunner than a pilot (we might not have the capability currently for ship-to-ship combat, but a gunner would be a handy thing to have if we ever do get there). My character would be capable (we hope) of filling in as a back-up pilot should the need ever arise. Thinking about it more, now, Dr. Si, how about a "naval intelligence" dude with a passable amount of cross-training as a pilot, perhaps? -- Ex-spook, so to speak, but sufficiently disillusioned with his former service, and 'on the outs' with them, so as not to upset any of the party who may have issues with human military types. Am I going in something approaching the right direction here??
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