Altalazar
First Post
I have ad-libbed entire adventures, even series of them, though usually after being inspired by a concept, which I then run with.
As long as I have a firm idea in mind to germinate, I can ad lib all day.
And even where I have lots of prepared materials, I'm always ready to ad lib if the players go in an unexpected direction. I just keep copious notes of locales and NPCs and certain other things of interest and build on them - many of my ad libs have become permanent fixtures of my campaign world.
As long as I have a firm idea in mind to germinate, I can ad lib all day.
And even where I have lots of prepared materials, I'm always ready to ad lib if the players go in an unexpected direction. I just keep copious notes of locales and NPCs and certain other things of interest and build on them - many of my ad libs have become permanent fixtures of my campaign world.