Melkor
Explorer
Hi folks,
I posted a similar question over on RPG.net, but wanted to get feedback here as well. I haven't played 4E since it first came out, but have started re-reading the rules to see if it's something I want to try and jump into again.
That said, I had a quick question about one of the things that I remember coming up when we first played:
Handling Powers/Spells outside of Encounters - Like "Sleep", have any guidelines been put forth in Dragon Magazine, or any of the supplements for D&D 4E that give advice and guidelines for handling things like casting Sleep on someone when you aren't in combat (since a lot of the listed material in the products deals only with what happens during an encounter, not outside of combat)?
If not, how do you folks go about handling these situations in your games?
Thanks!
I posted a similar question over on RPG.net, but wanted to get feedback here as well. I haven't played 4E since it first came out, but have started re-reading the rules to see if it's something I want to try and jump into again.
That said, I had a quick question about one of the things that I remember coming up when we first played:
Handling Powers/Spells outside of Encounters - Like "Sleep", have any guidelines been put forth in Dragon Magazine, or any of the supplements for D&D 4E that give advice and guidelines for handling things like casting Sleep on someone when you aren't in combat (since a lot of the listed material in the products deals only with what happens during an encounter, not outside of combat)?
If not, how do you folks go about handling these situations in your games?
Thanks!