Best D20 Game?

Best D20 Game?

  • Star Wars

    Votes: 12 8.1%
  • Call of Cthulhu

    Votes: 21 14.2%
  • Wheel of Time

    Votes: 8 5.4%
  • D20 Modern

    Votes: 25 16.9%
  • Spycraft

    Votes: 22 14.9%
  • Mutants & Masterminds

    Votes: 30 20.3%
  • Silver Age Sentinals

    Votes: 1 0.7%
  • Judge Dredd

    Votes: 0 0.0%
  • Slaine

    Votes: 4 2.7%
  • Armageddon 2089

    Votes: 2 1.4%
  • Forbidden Kingdoms

    Votes: 0 0.0%
  • Deadlands

    Votes: 1 0.7%
  • Traveller

    Votes: 4 2.7%
  • Darwin's World

    Votes: 0 0.0%
  • Xcrawl: Adventures in the Xtreme Dungeon Crawl League

    Votes: 0 0.0%
  • Weird Wars

    Votes: 2 1.4%
  • Munchkin D20

    Votes: 1 0.7%
  • Other

    Votes: 11 7.4%
  • [ignore option]

    Votes: 3 2.0%
  • [ignore option]

    Votes: 1 0.7%

Crothian said:
I wonder which of these people actually have? For instance I only have 6 of the ones listed, so my vote is far from far as many I've never seen. I'd imagine most people are like that.

That's absolutely right. A game I can't be bothered purchasing is a game I cannot call my favourite.

(What makes this rather ironic is that I didn't buy my vote, M&M - I won it with my pictorial talents. Furthermore, it's the only one I've got. Hence out of all the products I haven't bought, it's the top. However, from what I've read around the place, it's probably good enough to stand up above the rest. OK, I got Silver Age Sentinels d20 too, but I think I like the speed inherent in M&M more.)
 

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I salute the brainiacs who voted [ignore option]. All 4 of them are equally clever in their... no, no... nevermind.

I voted Mutants & Masterminds.
 

I voted D20 Modern because its so adaptable to anything you need for a modern setting. I also like CoC and Star Wars, though I am on of the unfortunate few who doesnt have M&M. You also forgot Hackmaster. I dont really like it but for completeness it should be up there.
 


Kamikaze Midget said:
I think I now have to make a d20 IGNORE OPTION

Who's with me? :)

That would be difficult. How would you distinguish it from Ignore Option?

Anyway... the game concept sounds a little unusual. What's the theme about? Not doing certain things? Perhaps put in a core class called Deathblade Sorcerer that's completely broken, and award players points for not taking it?
 


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