MadWand said:Definitely Exalted. It is the only system I am aware of in which both the game setting and physics thereof explicity reward looking cool. Use any system you want, but some players will never have the imagination to do any more than say "I hit him with my axe." Exalted encourages players to go beyond this and describe actions cinematically, rewarding them for doing so. The difference between this and any generic system like GURPS, Hery System, and BESM is amazing, although I agree that you can approach it if you have a great group of players and DM who are all in agreement.
Celebrim said:We are basically in agreement over the basics.
But my question is, "What is it about Exalted other than the stunt rules that rewards looking cool?" I mean, without stunts, it's basically just WW's Storyteller system dressed up in a different set of clothes with all the charm and warts that comes with that.
Which is going to be harder, unintwining WW's famously intertwined settings and mechanics, or porting over some variation on the stunt rules that reward cinematic descriptions to whatever system is otherwise attractive but lacks stunt rules? How would BESM or GURPS play out if it had +1, +2, +3 modifiers for stunting? Or +2, +4, +6 if that was your thing? How would d20 play out if you got 1d6, 2d6, 3d6 modifiers to your d20 rolls based on your stunting?
Sorry, didn't know.Nightfall said:WoW WISHES it was this hardcore.
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Imaro said:In D&D some maneuvers aren't possible without DM fiat...You can't rip a minotaurs horns off and stab him with them, point blank there are no rules for simulating this without you coming up with them whole-cloth. The fact that you don't like the way another system accomplishes something is indicative of your prefrences which, judging from your earlier post, show that you find even the notion of this type of fun somehow childish. It however in no way invalidates the fact that these things can be accomplished through the use of said systems rules.
BESM doesn't need stunt bonuses, that's what energy points are for, they allow the PC to decide if he wants to increase his chances to pull any maneuver, skill, etc. off the way he wants to do it. I think with BESM you are missing the fact that it is a character-centric game. In other words you being able to do the type of cool stuff that the OP described is based on you creating a character that can do it, and I've already shown it is possible(without making up rules). BESM gives you the tools to make this type of character but doesn't enforce this as the only type of character you can create. Show me how(without adding any rules) you would do the things the OP asked about with D&D...show me how with D&D you accomplish grappling and throwing a character (without it penalizing your actual attack in anyway).
I feel like you are not willing to actually look at the limitations inherently set up in D&D and are also unwilling to look at the advantages of other systems without prejudice...What does Exalted being based on the storyteller system really have to do with anything if it's rules actually facilitate doing cool things more than D&D's do?
Nightfall said:Unless you think RW is trolling, bored, or perhaps hoping beyond hope to become Krakos(sp).![]()