Best horror RPG, bar none!


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Hm. The problem is the best horror game I played wasn't contemporary - it was pseudo-historical. Deadlands, to be specific.

The thing about Horror is that it is all about controlling expectations - that means that the execution of good horror is more about pacing and information control and atmosphere than it is about mechanics. So, I find it to be more about the DM than about the game system. YMMV
 




I haven't run a whole lot of horror games besides CoC, but i'll probably second the idea that it comes down more to the GM and his ability to set mood than actual game mechanics. I just ordered the Nightmares book from Amazon though, thanks for the suggestion.
 


Dread kicked ENWorld in the junk and took its wallet. :)

I hope to have a chance to play a demo of it soon, because I've heard absolute raves about it.
 


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