MGibster
Legend
I specifically said I didn't have any beef with that opinion which must mean I don't find it unreasonable. One of the scariest games I've ever played was Enfocers (1987) which required complex math like calculating square roots (that was complex when I was in 8th grade) to get some derived statistics. The rule book included a spreadsheet for Lotus 1-2-3 to aid in character creation. If I were to suggest a game of GURPS to my players they'd flee in terror but Call of Cthulhu or Kult? Sure.Well, yes. Could you explain why that's not a reasonable thing? Like, shouldn't a good comedy game be the funniest?
I guess my point is that the best horror game might not be the scariest. We don't typically say the best fantasy game is the most fantastic or the best science fiction game is the most, uh, sciency. When we talk about the best game in any genre most of us point to the rules and/or the setting as what makes it so great. In the broadest terms, maybe scariest is about the setting?