What makes a successful horror game?

f you like horror, it can be incredibly fun to watch a cascade of panic ripple through the PCs. I would almost go so far to say it’s some of the best moments in horror gaming. The players losing control and their characters being forced to do things the player doesn’t want to happen, like running away or dropping a gun or firing at their friends.
I do like horror, and after playing Alien a few times I can tell you nobody in my group thought it was fun. We thought it was a flaw.
 

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I do like horror, and after playing Alien a few times I can tell you nobody in my group thought it was fun. We thought it was a flaw.
To each their own. I absolutely love that about Alien. Maybe look at Mothership. It does basically the same stories but with a wider scope and handles that particular aspect of play “better” from your perspective.
 

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