Greg K said:
Definitely the best show on TV. However, no offense to Vigilance as he is one of my two favorite designers, the show makes me want to play M&M ( can you guess who is my other favorite designer?)
Ehhhh, I've got both games and, honestly, to me, I think Blood and Vigilance would do a better job of modeling the things in the show.
M&M is 4-Color. It scales down toward "Street Level", but it seems to always do "common man on the street" with a bit too high of granularity for me.
Not that M&M is a bad game, not at all. I've run a TV show with it before: "Teen Titans". It did a VERY good job of that (perfect, I'd say).
Right now, in Heroes, there's very little difference between the heroes and the non-heroes. d20Modern characters with one power strapped on pretty much sums it up to me. More often than not, it seems, the characters' regular-joe real-life selves are just as, if not far more, important than their power. *
Even going so far as to shape and direct what power they develop, goes my assertation. It's the Godlike method of superheroics.*
Seems more likely that an M&M character is defined by his power, versus a d20Modern/BV character if you start without powers. Feels like a M&M character without any powers is just a collection of tertiary numbers waiting for definition ... dunno. I'd probably start off with, say, regular d20Modern characters at 4th-5th level and do a special Origin that the "Heroes" would get at 6th.
--fje