5E Best monster for "cleaning up" dead bodies..

That_DM_Lady

Villager
Running a one shot where the cultists dispose of corpses after ritualistic killing. I wanted to have a side room that is kind of their dump for said bodies, and was trying to decide what type of monster would be best. I'm thinking it needs to be either low intellect or loyal/something that can be controlled.

Any suggestions would be appreciated!

..Would a gelatinous cube be dumb?
 

MNblockhead

A Title Much Cooler Than Anything on the Old Site
Gelatinous cube was basically designed for this. Not intelligent but reacts to stimuli and can be controlled. Apparently can't squeeze through cracks in closed doors and doesn't have a climbing speed, so that would be a good choice.

Otyugh play a similar role and are a good choice for corpses, sewage, and refuse. They are dumb but smart enough for basic communication (they are telegraphic). Can be trained/controlled by feeding them.
 

MNblockhead

A Title Much Cooler Than Anything on the Old Site
Some others to consider:

Ochre Jellies. Not sure if they would eat carrion, I would guess they would, though they prefer fresher meat. Problem is keeping them contained and the danger they present to those that try to control them. I don't think they would be that controllable.

If you also want to get rid of armor and weapons, you may want a gray ooze or rust monster. Not sure you could have them cohabitate with another creature, maybe you have pens and you move in a gelatinous cube or otyugh and then shoo it out and let the rust monster / grey ooze in to take care of the metal.

Black puddings would be the most effective as they take care of flesh, bones, metal, wood, everything. But like ochre jellies, they would be difficult to contain and control.
 

That_DM_Lady

Villager
How does one transport a gelatinous cube? In case they ask how the cultists got it to a manor. I like the simplicity of having them open the door and there is just a big jelly in their face. :eek:

But otyugh might be better from a story perspective since they are easier to transport.
 

jmucchiello

Adventurer
You don't transport it. You create a pit and drop the cube in. Then it just sits there.

And this is the wrong subforum for this conversation. You should post in "Dungeon and Dragons" or "General Role-playing".
 
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Ancalagon

Dusty Dragon
Fun suggestion: a lazy troll. He might be upset that his source of food is gone... but the PCs may placate him by feeding him the dead cultists :) .

Welcome to EN world!
 

Charlaquin

Goblin Queen
How does one transport a gelatinous cube? In case they ask how the cultists got it to a manor. I like the simplicity of having them open the door and there is just a big jelly in their face. :eek:

But otyugh might be better from a story perspective since they are easier to transport.
You’d just have to build a shipping container out of a material the cube doesn’t corrode. Metal, stone, anything inorganic should work. Then add a rust monster or a gray ooze (transported in a wooden container) to clean up your victims’ metal equipment.
 

iserith

Magic Wordsmith
I vote otyugh. It's a classic monster and ticks all the boxes for your scenario so far as I can tell.

I recommend naming it "Gurgle," and the churn of its stomach can be heard from a good distance away. If the PCs are of much lower level than this monster, I'd also suggest putting it in an area of the adventure location that is off the beaten path and isn't necessary for the characters to explore to complete their quest. Kind of like an optional side encounter with terrain that works against the PCs and for the otyugh, perhaps down a spiked chute and into a chamber with knee-deep putrescence that is difficult terrain to Medium-sized creatures. Injury in this place invites disease. Somewhere in the muck hides a noteworthy treasure that the cultists overlooked.
 

Sacrosanct

Slayer of Keraptis
Funny how many of the iconic original monsters were all designed for dungeon clean up duty. Slimes, jellies, gelatinous cube, rust monster, carrion crawler, etc...

I guess with all these wannabe adventurer heroes around, there was a demand from the dungeon inhabitants ;)
 

lowkey13

I'm sorry, Dave. I'm afraid I can't do that.
Funny how many of the iconic original monsters were all designed for dungeon clean up duty. Slimes, jellies, gelatinous cube, rust monster, carrion crawler, etc...

I guess with all these wannabe adventurer heroes around, there was a demand from the dungeon inhabitants ;)
So ... is that an example of economics (supply and demand), or is that an example of evolution?

And if the latter, HOW LONG HAVE THERE BEEN ADVENTURERS AND DUNGEONS IN THE D&D WORLD?
 

aco175

Adventurer
If you are in Waterdeep, then you can use Stump Bog just upstream of the city. Its description says many people dispose of bodies there. My current campaign just found a bunch of them while in the bog. Of course they were undead by now.

For monsters, the cube works great, but you could also just use wolves or dogs or something like drakes. I'm picturing one of those movies where the cops come over and the BBEG invites them to have a 'burger'.
 

That_DM_Lady

Villager
Fun suggestion: a lazy troll. He might be upset that his source of food is gone... but the PCs may placate him by feeding him the dead cultists :) .

Welcome to EN world!
I LOVE this! It gives them the option to fight or negotiate. And I can make him particularly lazy if the party isn't doing well hp wise since it's at the end of the scenario. Thank you!
 

That_DM_Lady

Villager
I can move it for you. No problem.
Thanks for your help!

You’d just have to build a shipping container out of a material the cube doesn’t corrode. Metal, stone, anything inorganic should work. Then add a rust monster or a gray ooze (transported in a wooden container) to clean up your victims’ metal equipment.
Great idea! I wonder, can gelatinous cubes start out smaller or did they appear in the world that massive?

I vote otyugh. It's a classic monster and ticks all the boxes for your scenario so far as I can tell.

I recommend naming it "Gurgle," and the churn of its stomach can be heard from a good distance away. If the PCs are of much lower level than this monster, I'd also suggest putting it in an area of the adventure location that is off the beaten path and isn't necessary for the characters to explore to complete their quest. Kind of like an optional side encounter with terrain that works against the PCs and for the otyugh, perhaps down a spiked chute and into a chamber with knee-deep putrescence that is difficult terrain to Medium-sized creatures. Injury in this place invites disease. Somewhere in the muck hides a noteworthy treasure that the cultists overlooked.
Haha I love that. I'm afraid if I make it too cute some of the players might not want to kill it Then we'd be stuck with an otyugh pet.. which might be hilarious.

If you are in Waterdeep, then you can use Stump Bog just upstream of the city. Its description says many people dispose of bodies there. My current campaign just found a bunch of them while in the bog. Of course they were undead by now.

For monsters, the cube works great, but you could also just use wolves or dogs or something like drakes. I'm picturing one of those movies where the cops come over and the BBEG invites them to have a 'burger'.
Oh, I haven't hear of stump bog. Which book is it in, or is it an older edition?
 

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