5E Best monster for "cleaning up" dead bodies..

Charlaquin

Goblin Queen
So ... is that an example of economics (supply and demand), or is that an example of evolution?

And if the latter, HOW LONG HAVE THERE BEEN ADVENTURERS AND DUNGEONS IN THE D&D WORLD?
Probably bio-engineering by evil wizards looking to protect their sanctums.
 

Nebulous

Adventurer
Funny how many of the iconic original monsters were all designed for dungeon clean up duty. Slimes, jellies, gelatinous cube, rust monster, carrion crawler, etc...

I guess with all these wannabe adventurer heroes around, there was a demand from the dungeon inhabitants ;)
Yeah, just put one of everything in your dungeon garbage disposal ;)
 

Oofta

Title? I don't need no stinkin' title.
You fools don't remember mystery meat from school?
So you're saying there should be a school cafeteria and a bunch of half-starved teenagers to get rid of the corpses? Eww. :-S

Although now that I think of it, processing the bodies into soylent green and feeding the poor so the group could be seen as a benevolent charity does have a certain twisted appeal. Maybe a group of hags as the "chefs"?
 

Lalato

Explorer
You could go with something entirely mundane... like the cultists keep a good sized pig pen and just feed the corpses to the pigs. It would mean that there would be a room somewhere where they butcher the bodies... might make for a gruesome scene where the players have to fight the butcher and his/her assistants.

Obviously, one of the classic dungeon cleaning monsters is cleaner... but if you want to make the cultists really evil... this might do the trick.
 

jayoungr

Explorer
Welcome to the board, [MENTION=6994076]That_DM_Lady[/MENTION]! Have some XP.

The Starter Set adventure, Lost Mine of Phandelver, has a bandit headquarters where they are feeding the bodies of their victims to a Nothic. It's intelligent (if insane), so the PCs can converse with it and maybe even strike a bargain with it. Seems like a good choice if you want to have a social interaction aspect to this part of the story.

On the other hand, if you mostly just want an explanation of what happens to the bodies, I agree that a gelatinous cube is hard to beat.
 

Satyrn

Villager
I vote otyugh. It's a classic monster and ticks all the boxes for your scenario so far as I can tell.

I recommend naming it "Gurgle," and the churn of its stomach can be heard from a good distance away. If the PCs are of much lower level than this monster, I'd also suggest putting it in an area of the adventure location that is off the beaten path and isn't necessary for the characters to explore to complete their quest. Kind of like an optional side encounter with terrain that works against the PCs and for the otyugh, perhaps down a spiked chute and into a chamber with knee-deep putrescence that is difficult terrain to Medium-sized creatures. Injury in this place invites disease. Somewhere in the muck hides a noteworthy treasure that the cultists overlooked.
So that's what was in the trash compactor!
 

lowkey13

I'm sorry, Dave. I'm afraid I can't do that.
Are we all so jaded that we casually overlook the benefits of cannibalism?
 

Shiroiken

Adventurer
How does one transport a gelatinous cube? In case they ask how the cultists got it to a manor. I like the simplicity of having them open the door and there is just a big jelly in their face. :eek:

But otyugh might be better from a story perspective since they are easier to transport.
The cube is easy enough. Find one, then lay out a line of treats for it to eat that leads into the pit.
 

aco175

Explorer
Stump Bog is in most of the Forgotten Realms editions, just Google it and I think you will see copied info from 2e and 3e.
 

MarkB

Hero
Repeated uses of the Acid Splash cantrip could probably dissolve down a body within a few minutes. Use a nice stainless steel or ceramic bathtub to avoid damaging the furniture. Prestidigitation can clean up the blood stains.
 

77IM

Explorer!!!
Ghouls!

They are totally satiated and have no interest in fighting. In fact, they are sitting around a table, chatting about their co-workers. They offer the party some "finger food" and a bit of bloody coffee, in return for the PCs' opinions on whether or not they should unionize.
 

Satyrn

Villager
Ghouls!

They are totally satiated and have no interest in fighting. In fact, they are sitting around a table, chatting about their co-workers. They offer the party some "finger food" and a bit of bloody coffee, in return for the PCs' opinions on whether or not they should unionize.
At one point their conversation shifts to discussing the possibility of building a rocket so they can fly to the moon and live in peace.
 
I

Immortal Sun

Guest
Ghouls!

They are totally satiated and have no interest in fighting. In fact, they are sitting around a table, chatting about their co-workers. They offer the party some "finger food" and a bit of bloody coffee, in return for the PCs' opinions on whether or not they should unionize.
It's like a super sad episode of the Twilight Zone where the zombie is the good guy.

With constant consumption and the lack of the detrimental effects of undead hunger, the ghouls become ever smarter until they begin to ask their creators "Do I have a soul? What is my purpose? Why are we here?" When their masters attempt to destroy them, the ghouls rise up, devouring their masters. They realize too late that without their masters, their food was gone and so to would be their newfound intelligence.
 

Hussar

Legend
Well, our Storm King's Thunder group found an intelligent bag of devouring... meant that we left every dungeon SPOTLESS. So long as we kept feeding the bag, it was happy.

Trapped fire elemental might work too. Force it into a summoning circle or something like that, and just use it as an incinerator.

Gotta admit though, the animating the corpses thing, for a group of cultists, makes pretty good sense. Self digging graves and cleanup.
 

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