Dude, that is cool.cdsaint said:Skrakk, a 1/2 orc barbarian/cleric of Tanil (CG nature goddess) had a 6 charisma. His mentor insisted that it was better to use sweet reason and gentle persuasion on foes than violence. Therefore he named his battle axe Sweet reason and his heavy mace Gentle persuasion.
God sometimes I miss playing him....
Chris

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.