Iron_Chef
First Post
I need help picking a spell for my 6th level conjurer. I have the feats Spell Focus: Conjuration, Greater Spell Focus: Conjuration, and Enspelled Summons (allowing me to cast a spell on a summoned creature at the same time I summon it, such as buffing spells--this is from Green Ronin's Plot & Poison drow book).
Please pick one and state your reason why or give me another spell if you think something else from 3rd level would be better, keeping in mind I already have bolt of conjuring, fly, spell haste (Kalamar Villain's Design Handbook) and summon monster III:
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1. Dispel Magic (an obvious, if unglamorous choice--I haven't run into many situations yet where this spell would be useful and haven't faced too many enemy spellcasters)
2. Haste (can be used on allies or summoned creatures as stated above for Enspelled Summons feat)
3. Ochre Cloud (from Kalamar Player's Guide---creates a 60 ft wide, 40 ft high debilitating cloud that saps 2d6 Strength from all inside (Fort DC 22 negates) each round they remain in radius. Those affected but who escape the cloud's radius have their Strength loss remain for 1d6 rounds after escaping)
Please pick one and state your reason why or give me another spell if you think something else from 3rd level would be better, keeping in mind I already have bolt of conjuring, fly, spell haste (Kalamar Villain's Design Handbook) and summon monster III:
_________________________________________
1. Dispel Magic (an obvious, if unglamorous choice--I haven't run into many situations yet where this spell would be useful and haven't faced too many enemy spellcasters)
2. Haste (can be used on allies or summoned creatures as stated above for Enspelled Summons feat)
3. Ochre Cloud (from Kalamar Player's Guide---creates a 60 ft wide, 40 ft high debilitating cloud that saps 2d6 Strength from all inside (Fort DC 22 negates) each round they remain in radius. Those affected but who escape the cloud's radius have their Strength loss remain for 1d6 rounds after escaping)
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