Day 28. Battle With the Broo!
As promised, the first session's combat. I tried to take notes, but as I was juggling the new system and setting, it may be off a little. Still, I think it is pretty close. I am also interjecting more system specific notes, per the requests I have had.
The next morning, our heroes awoke, then decided to try a bit of hunting, to begin their new professions as Hide Dealers. They went a ways into the woods to the north of town, then Declann the Hunter began looking around for tracks, using his Tracking Skill. The shaman, also possessing the Track skill, tried to help him. He added his Critical Success range of 5 to Declann's skill, and tracks were found. Successful use of his Lore (animal) skill told the hunter that he was on the trail of a very small deer..probably the tiny Tusked Deer he saw the hide from in the market yesterday. The hunt was on!
(I rolled on the Random Encounter Table in the Griffin Island scenario booklet, to see what creature was about).
After following the tracks for an hour or so, his conjecture proved correct. Our Heroes spotted two small Tusked Deer, a male and female, grazing in the deep forest. Declann tried to use his Stealth Skill to get close enough for an Aimed Shot, but he failed badly. The spooked deer fled deeper into the woods. Declann and Nashoba then cast around for more tracks to follow. The shaman found tracks of some wild goat-like creature, and the hunt resumed.
(I rolled once again on the Random Encounter Table...this time getting a less pleasant result).
The pair followed the tracks for a while, then found the creatures responsible for them. A pair of strange, filthy Goat-Man creatures were stalking a small herd of Tusked Deer. They were unarmored, but the leering beasts had spears on their hairy backs, and lassos clutched in their dirty hands.
(At this point, being suspicious of their motives, Drystan the Witch rolled versus his Insight Skill to determine the Broo's motives. He was successful, and noticed...evidence that the male Broos were stalking the small deer for sport other than food.)
The suspicious witch then cast Detect Enemies, one of his Common Spells, and determined that the Broo were indeed a threat to themselves and other pople they might come across. That was enough for the civic-minded trio. The Hunter armed himself with his bow, and crept closer for a clean shot. This time, his Stealth Roll was successful, and the otherwise occupied Broo failed their Perception roll. Declann then took careful Aim (three rounds) then made his shot. His first arrow hit a Broo in the arm, impaling it for 5 points of damage. Now alerted, the Broo dove for cover, causing the hunters next shot to miss.
The next round began with the Broo getting Initative (24), versus 21 for Declann, 19 for Nashoba, and 17 for Drystan. The angered Broo sprinted towards the party. Declann's next arrow missed, but the one after that struck the injured Broo. Declann chose the Impale Maneuver, and hit the Broo in the Chest for 5 points of damage. Meanwhile, Nashoba attempted two Befuddle Spells in that round..and failed them both. Drystan cast two protection spells on himself. As the running Broo drew their weapons, the hunter responded by dropping bow, and spending two Combat Actions to draw a weapon and shield. Meanwhile, Drystan also spent two Combat Actions to draw his shortsword and buckler, while Nashoba tried another Befuddle..and failed.
The second round began with the Broo charging. The injured one, with a -20% to his roll due to the pair of arrows sticking out of his body, missed his attack at the hunter, while the uninjured Broo attacked the shaman, and missed. In return, Declann thrust his spear into the injured Broo, who missed his parry. The hunter then chose the Impale Combat Maneuver, rolled on the location table for "Left Leg", then did a whopping 9 points of damage! This dealt a Serious Wound to the Broo, who failed his Resiliance Roll, and fell, his leg useless. Unfortunately, as it fell it yanked Declann's spear from his hands. Declann tried to pull his weapon out, but failed his Brawn Roll.
Incensed at his lack of Befuddle Ability, Nashoba then tried to cast Disrupt on the uninjured Broo..and failed...twice on each of his next two Combat Actions. Drystan chose to wait..to see where the battle was going.
Next, seeing an unarmed opponent, the uninjured Broo then whirled and charged the spearless hunter. Unfortunatey for Our Hero, the Broo rolled a Critical Hit, while Declann Fumbled his Shield Parry! Things looked grim for the hunter, until Nick reminded Russ of his Hero Points. Russ decided to spend a point to reroll his parry, and succeeded. So instead of a dangerous hit, the Broo selected the Damage Weapon Combat Maneuver and dealt serious Damage to Declann's shield.
(I suggested to Russ that he should instead have had the Broo reroll his "To Hit" instead. But in retrospect, Russ did the correct thing. By successfuly Blocking the Medium Weapon with his size Huge kite shield, the best the Broo could have done with a crit is to choose the Bypass Parry Combat Maneuver twice...which would still be 100% blocked by the shield. Good Call Russ!)
While this was going on, the shaman tried one more Befuddle, which failed, and then spent the rest of the round drawing his spear and buckler. Meanwhile, the injured Broo started to crawl away...with the hunters spear and two arrows in him, he didn't go very fast. Decalann ran after him to try to retrieve his spear.
The next round started with the uninjured Broo charging Declann, and hitting the poor hunter again. Declann missed his shield parry, and the Broo chose the Left Leg location as his Offensive Combat Maneuver.. The charging Broo did a massive 14 points (with the Charge Bonus of +14d instead of +1d2) to Declann's Leg, which took him to -7...twice his starting Hit Points there. A Major Wound! Declann fell, his leg now maimed and useless. Fortunately he made his Resilience Roll, but was still physically incapacitated, and bleeding severly enough to die in 24 minutes if untended.
Incensed, Nashoba charged and attacked..and missed, as did Drystan. The Broo counterattacked, and hit the Witch, who blocked with his buckler and took no damage (medium weapon blocking Medium Weapon). Both he and Nashoba then counter attacked twice and missed, then tried a Shield Bash and missed as well.
(It was at this point that I told the players about the optional rule that went around on the Mongoose Forums about using the extra Combat Action you get from your shield for only shield related options like Shield attack or block. The group thought this made sense, so I gave them a Blue poker chip to use to mark this action from the white chips we had been using for all the other Combat Actions).
The next round saw the Broo stab at the shaman and miss. Nashoba's counter missed, but finally Drystan scored a critical hit! The Broo missed his parry, so the witch chose the "Bleed" combat option. He only did 6 points of damage..not enough for a serious injury, but the wound began to bleed profusely. All three missed with their counter attacks and shield bashes. Meanwhile, the injured Broo kept crawling away.
Starting to fatigue from blood loss, the Broo hit the shaman, who blocked with his buckler, soaking all the damage. Nashoba's counter attack hit. He chose the "Chest Location" and did 2 more points to the beast. Drystan hit on his next attack, but the Broo parried this blow. The Broo, now reeling from blood loss, missed his next attack, as did Nashoba. Then Drystan stepped up and struck a mighty blow. The Broo had no more Combat Actions left to use to parry, so the witch chose the punished "Left Leg" location again. This caused a Serious Wound. The Broo failed his resilience rool, and fell. The merciless pair then went to the first Broo (who failed his Stealth Roll to hide, thanks to the -20 % to all of his skills due to Impaling Weapons), and dispatched him.
Now they turned their attention to Declann, who was in serious trouble. Nashoba chose to take his time, doubling the 1-3 minutes to perform First Aid. He was successful, and stabilized the poor hunter. He then successfully cast a Cauterize Spell to aid on his next action, which was use of his Healing Skill to stitch open the gaping wound. He was successful, and now Declann could begin to heal up normally, if slowly.
While all this was happening, Drystan calmly watched the remaining Broo bleed out, then dispatched him when he was unconscious.
And that was where we ended the session. I gave the players three Improvement Rolls, as they had gone to a strange land, roll played well, found out much useful information and survived their first fight. They also had time in the next day or two whle Declann healed to consider all that had happened to them. Kevin and Russ did well on their three rolls. Nick, due to his character's high Charisma got an extra roll, which he saved to up his POW score at a later date.
And that was where we ended the session. It was a great amount of fun, and I am looking forward to getting the other three players involved.
Thanks a lot for reading,
TGryph