Blacksad
Explorer
It isn't stated that it is energy damage, so as far as I know it isn't, perhaps the designer did wish it to be, but it's only your reading that say that it is energy.
I (personally, IMO, in my campaign) could rule that an exploding vehicle deal fire damage, but this would be limited to those that are very close (in the game). So for ease of use, it is easier to apply the same damage to everyone in the explosion, especially considering that the damage dealt by the sharp bits are more dangerous than fire (in real life), as it is with bullet (in real life), the game doesn't take into account all effect, so IMO it's unlikelly that the designer wished the explosion to deal energy damage (in the game).
The damage provoked by an exploding vehicle in a 30ft. radius when one is bombed isn't done by fire (or a new type of energy that doesn't exist in the rules), but by the sharp bits that fly everywhere (in real life).
So all of my post (appart from the first) were here just to say that I disagree with your interpretation of the rules (in the d20 modern SRD/book).
I (personally, IMO, in my campaign) could rule that an exploding vehicle deal fire damage, but this would be limited to those that are very close (in the game). So for ease of use, it is easier to apply the same damage to everyone in the explosion, especially considering that the damage dealt by the sharp bits are more dangerous than fire (in real life), as it is with bullet (in real life), the game doesn't take into account all effect, so IMO it's unlikelly that the designer wished the explosion to deal energy damage (in the game).
The damage provoked by an exploding vehicle in a 30ft. radius when one is bombed isn't done by fire (or a new type of energy that doesn't exist in the rules), but by the sharp bits that fly everywhere (in real life).
So all of my post (appart from the first) were here just to say that I disagree with your interpretation of the rules (in the d20 modern SRD/book).