Ruin Explorer
Legend
Which ones?Some builds cost around 20k per person.
Which ones?Some builds cost around 20k per person.
Which ones?
I somewhat doubt you actually had to. I think you might have been spending somewhat mindlessly, barging into Act 3 and immediately buying every possible item, and just accumulating cash for the rest of the chapter. That's 30k per character for 4-person party, and I am skeptical those costs were legitimate. I'd need to see a breakdown to believe it.As I said I've spent 120k in Act 3.
I somewhat doubt you actually had to. I think you might have been spending somewhat mindlessly, barging into Act 3 and immediately buying every possible item, and just accumulating cash for the rest of the chapter. That's 30k per character for 4-person party, and I am skeptical those costs were legitimate. I'd need to see a breakdown to believe it.
I'm only about 70% done with Act 1 (Arcane Tower, Matron Spider, and Crech remain) on honor mode, but the most important thing for me so far has been remembering to treat it like a tabletop session, not a video game. Seems obvious, but because there are no take backs, I really have to get into that same mindset of what happens, happens, so be sure of what you do before you do it. Think about the tools you have at your disposal, and get into/ stay in fights only when you're sure you'll win.
And of course I'm already planning my next HM run. Want to do one where I play only Laz, Shart, Ast and Gale for the entire game. No hirelings, no other playable characters, just your standard adventuring party trying to save the world.
That's my whole point lol - fine!Didn't have to do it true but I had the cash.
I just want to highlight this because it is a VERY IMPORTANT bit of advice for HM and VERY GOOD advice. Several fights which were like, kind of annoying on Balanced and Tactician were trivial on HM because I did this.16. BACK AWAY! This is such an obvious tactic but it bears repeating. Run away from fights and draw them back into choke points. An overwhelming number of enemies will give chase and run into unfavorable conditions, which can be used to butcher them.
I just want to highlight this because it is a VERY IMPORTANT bit of advice for HM and VERY GOOD advice. Several fights which were like, kind of annoying on Balanced and Tactician were trivial on HM because I did this.
You can pull enemies like it's an old MMORPG - just have someone tough like Karlach sneak up and throw something at them - do not use the Returning Pike for this - for some reason it doesn't always return when thrown out of combat. Anyway throw then retreat towards the party, hopefully with some kind of door or bridge or whatever to force the enemies through a narrow area which you can drop horrible effects like Cloud of Daggers, Hunger of Hadar, and so on on, and force the enemies to path through it whilst you kill 'em.
1st HM playthrough? Arcane Tiwer xen ve rough at least the boss.