Bill goat rough


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Goat and Dire Goat

My version of the goat and dire goat (also posted on the homebrew thread):

Goat
Small-Size Animal
Hit Dice: ½d8 (3 hp)
Initiative: +2 (Dex)
Speed: 25 ft
AC: 14 (+2 Dex, +1 natural, +1 size)
Attacks: Gore +0 melee
Damage: Gore 1d4 -1
Face/Reach: 5 ft by 5 ft/5 ft
Special Attacks: Knockback, Improved Charge
Special Qualities: Scent
Saves: Fort +2, Ref +4, Will +0
Abilities: Str 8, Dex 15, Con 10, Int 2, Wis 11, Cha 4
Skills: Listen +6, Spot +3
Climate/Terrain: Any land
Organization: Herd (3-12)
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement: 2-3 HD (Medium-size)
The statistics here describe the common goat.
Combat
A goat prefers to attack by charging its opponent, doing so every turn with its improved charge ability.
Knockback (Ex): When a goat successfully makes a gore attack with a charge, it may knockback its target. Treat the knockback as a bullrush, except that the goat does not provoke an attack of opportunity for initiating the bullrush, the goat does not move together with the target, and the target always is moved the maximum amount determined by the bullrush attack. The goat also gets a +2 circumstance bonus on the bullrush since it occurs at the end of a charge. The size rules apply as normal to a knockback; since a goat is Small, it can only knockback Small creatures or smaller.
Improved Charge (Ex): A goat goat can charge if he moves in a straight line for a single movement. In other words, he can move freely as a move-equivalent action and then charge as his second action.

Goat, Dire
Medium-Size Animal
Hit Dice: 3d8 + 6 (19 hp)
Initiative: +2 (Dex)
Speed: 40 ft
AC: 15 (+2 Dex, +3 natural)
Attacks: Gore +5 melee
Damage: Gore 1d8 +3
Face/Reach: 5 ft by 5 ft/5 ft
Special Attacks: Knockback, Improved Charge
Special Qualities: Scent
Saves: Fort +4, Ref +4, Will +3
Abilities: Str 16, Dex 15, Con 14, Int 4, Wis 12, Cha 4
Skills: Listen +8, Spot +5
Climate/Terrain: Any land
Organization: Solitary or Herd (3-6)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (Large-size)
The dire goat has a reputation for a nasty temperament.
Combat
A dire goat prefers to attack by charging its opponent, doing so every turn with its improved charge ability.
Knockback (Ex): When a dire goat successfully makes a gore attack with a charge, it may knockback its target. Treat the knockback as a bullrush, except that the goat does not provoke an attack of opportunity for initiating the bullrush, the goat does not move together with the target, and the target always is moved the maximum amount determined by the bullrush attack. The dire goat also gets a +2 circumstance bonus on the bullrush since it occurs at the end of a charge.
Improved Charge (Ex): A dire goat can charge if he moves in a straight line of at least 15 feet for a single movement. In other words, he can move freely as a move-equivalent action and then charge as his second action.
 

Didnt you just post a thread about people posting monsters in General Monster talk? :D

Moving this to Homebrews...
 

[OT] One Forum

Let the hijacking begin ...

Grazzt said:
Didnt you just post a thread about people posting monsters in General Monster talk? :D

Moving this to Homebrews...

Yes, and this is exactly what prompted my comment. Ferret, looking at the guidelines asked for a monster to be statted, and did so in the General Monster Forum, apparently appropriately ("This is also the place to request conversions"). It seemed logical and appropriate for me to reply in the thread which he started with the homebrews. The alternative would be to post them in the Homebrew Forum, then post a link to that thread (Grandmaster Cow did so), but that seems like unnecessary duplication to me.

On the other hand, weirdly enough, if I was to post the creatures first, they would go in the Homebrew forum.

Perhaps what I'm really suggesting is that the division (and the descriptions) of the forums should be better thought out. Apparently, you (the mods) are having some difficulty with people posting stuff in the wrong forum.

I do have to admit that I doesn't visit the monster forums very often, and that part of the reason is that I've always felt a little confused about where to post and I wanted to avoid offending the boards' netiquette. Its sort of a shame since I find the Creature Catalog toba a fabulous resource.

Anyway, just my two cents.

BM
 

Re: [OT] One Forum

bmcdaniel said:
Perhaps what I'm really suggesting is that the division (and the descriptions) of the forums should be better thought out. Apparently, you (the mods) are having some difficulty with people posting stuff in the wrong forum.

I do have to admit that I doesn't visit the monster forums very often, and that part of the reason is that I've always felt a little confused about where to post and I wanted to avoid offending the boards' netiquette. Its sort of a shame since I find the Creature Catalog toba a fabulous resource.

it's really no trouble at all; just two forums, they're relatively easy to keep track of and consequently fairly low-maintenance. it's doubtful that any well-intended posts would offend anyone here. if a post winds up in the "wrong" place, scott's usually pretty up on getting it where it "should" be. glad you enjoy the site, but don't take things too seriously - we're all pretty laid back around here. :) if there's any confusion, we'll give it our best shot to try and clear up.
 

I thought homebrew was for help making; making and showing, general was Talking, asking for and fixing existing monsters

Do you mind if I add this yo my creature list?
 



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