Farland
Explorer
Fat Daddy said:Disclaimer: I am nowhere close to being a balance expert. End Disclaimer
I really like this spell. It has a very cinematic feel to it. I would like to see the 1 ray/round restriction go away. (and it will when I steal it for my campaign) I like the idea of a 17th level arcane caster disarming a group of thugs all at once rather than firing 1 ray per round to disarm them. It just seems more right.
JMO
Thanks Fat Daddy, and I've been thinking about it since Ceratitis mentioned it. My only problem is that with the touch attack and the high STR check, a 17 level caster could disarm an entire high level adventuring party in one round, and you know how high level PCs tend to tailor all their feats to one weapon and then spend all their money buffing that weapon. So this idea gives me pause, because a 2nd level spell shouldn't be that powerful. Do you think that might be a problem?