Karl Green
First Post
I just send you an updated 2nd floor with the rooms that Zoraster did a quick look into
And I've uploaded it. Everybody should be able to see it. How big is the bell tower anyway?Karl Green said:I just send you an updated 2nd floor with the rooms that Zoraster did a quick look into
I still don't think the big room is defensible enough. I don't know if there are any windows in the bedrooms, but even if there aren't the roof is thatched. A determined foe could get through it. If we're in the tower we'll be able to see anybody climbing up the outside of it and drop death on them. I see your point about how constricted the tower is, but I'm assuming that if there's trouble we're going to be outnumbered. Constriction is our friend.Kangaxx said:Are people interested in Zoraster's idea, or are we just going to hole up in the tower? I'm ok with either option, we need to get things moving again.
Exactly. The whole island's a death trap. The only other place I can see that would be easy to defend is the cave, and I have no idea what's in there. Or do I?Ferrix said:i'm up for the tower specfically because it's an instant choke point, we could always try setting up a zip-line to get out, but to where would be the question.