Place barriers in the halls on first and second floor, closer to the tower, put an archer on each floor behind the barrier. Then when something approaches the archers fire one or two good shots taking out the front row and then fall back to the tower and the sword fighters can move up to intercept. Makes a heck of a lot more sense than just starting the engagement with the sword fighters.
Or, after taking a second look at the maps, it seems that they'll probably have to come out into the first floor first unless they climb the walls. So we could lure any opposition into the dining room, and ambush there and then withdraw into the belltower. Set up something to close off that entrance and then move up to the second floor. We'd still keep someone in the tower and on the second floor just in case (someone who can call out so we can hear 'em and rush to the tower).
If anything we could destroy the stairs to the second floor and make it that much harder to get on to the second floor for anyone without access to the bell tower.
Or, after taking a second look at the maps, it seems that they'll probably have to come out into the first floor first unless they climb the walls. So we could lure any opposition into the dining room, and ambush there and then withdraw into the belltower. Set up something to close off that entrance and then move up to the second floor. We'd still keep someone in the tower and on the second floor just in case (someone who can call out so we can hear 'em and rush to the tower).
If anything we could destroy the stairs to the second floor and make it that much harder to get on to the second floor for anyone without access to the bell tower.
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