Black Sails Over Freeport Part 2 - Intrigue Inn (aka the Haunted Place)

the Last Resort Inn, nine bells (night)

Villard turns and rushes the door where the noise came from, slaming into it...
Strength roll 17 +1 =18
...and knocking the door open and bursting into a bedroom. On a large bed to one side of the room is a young woman holding her throat that seems to be bleeding. On the opposite side of the room is large window that is open and a figure in black is swinging out onto a rope and disappearing...

[occ] The woman is dying, depending if Villard wish to try and save her or go for the figure at the window... you don't think that the any of the guards are any good at healing [/occ]

The guards yells "Oi now, stop you!" and they start drawing clubs and start chasing Villard!
 

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Villard grabs one of his potion of cure light wound and help the women drinking it. He doesn't pay attention to the guards.

"Lady, drink that potion, quick"
 


Karl Green said:
Downstairs in the thug's room, Torrin examines the tattoo for a moment or two…
Know/religion 4 +5 =9, Know/arcane 5 +5 =10, Know/local 20 +5, Spellcraft 8 +9 =17
…he has seen a symbol very much like this one at various places and on some shops down in the Scurvytown (the really poor section of town). It ahs also been seen at the scene of some very grizzly murders. Looking it over, it could be a magical tattoo of some kind… maybe Conjuration and/or Transmutation.

"Hmm," Torren murmurs. "Looks like we've blundered into something bigger than we thought," he says. "It'll have to wait until we figure out what's going on at the Folly, though." He continues disrobing the thugs and assembling their things.
 

the Last Resort Inn, nine bells (night)

Villard rushes to the bleeding girl and forces the drink down. Almost instantly the wound heals over and the bleeding stops. The girl starts gasping for breath, color and life rushing back into her.

Zoraster tumbles into the guards (accidentally of course)…
Tumble roll 17 +14 =31, Bluff 11 +2 =13
…knocking most of them over and causing a mini-riot among the crowd.
 


the Last Resort Inn, nine bells (night)

It is very dark outside, but Villard does see a rope dangling outside the window...
Spot 19 +10 =29
...but he sees a shadowy figure at ground level (about 40ft down) looking up at him and then run for the back alley.

The Inn Guards are trying to untangle themselves from the halfling but are not having much luck. They are yelling and cursing each other and Zoraster
 

Villard will grab the rope and swing outside hopping to catch the shadowy figure trying to hide and move silently if possible. If succesfull he will follow him down the back alley. Villard goal is determine where the man is going

OOC Climb +9, Balance +9, jump 11, tumble 11, untrained use rope +3, Hide and move silently +11.
 
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the Last Resort Inn, nine bells (night)

Villard leaps out the window to grab the rope...
Climb check 11 +9 =20. Sneaky, Move Silent natural 20! +11
...and quite as the wind starts down the rope. The shadowy figure does not seem to be looking at him and instead full out runs into the ally and disappears from sight (it takes Villard two rounds to get down at normal speed)

Black Jack noticed Villard disappear out the window as he gets to the door. Zoraster and the guards also get to the door to look into the room but the Guards saw nothing and start saying "Oi now where did he go?"
 

Villards will run until he gets where the men dissapears and will try to see if he can still sees him. If he can he will continue to follow him hidden and silently as much as he can.

Spot +10, mov sil/hide +11
 

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