Argyle King
Legend
Seeing as how the only good thing I could find about the power was based upon a misunderstanding of the rules, I have to agree that the Blackguard at-will is less than desirable.
I'm not confused - I simply didn't know, not having looked at the previews. I was just reading this thread (and if it was mentioned in this thread, I must have overlooked it - my bad).You also appear confused because the Blackguard isn't a defender - it's actually a striker (Much like how the slayer is a striker build of the fighter, not that fighters can't adequately pull off a secondary striker role anyway).
I would rather have _one_ at-will that is useful in a wide variety of situations and one that is more specific.Now 2 of these are what I think are situational - in the same category as this power. Would you rather have a poor at-will that basically might let you get CA - easily got in a wide variety of ways - or would you rather at-wills like the above that are useful in a wide variety of situations?
Ahem. You didn't show anything 'easily' nor 'clearly', 'obviously', or whatever!All 4 of the above are paladin at-wills, so I didn't need to go far to easily show you four much better powers.
Seeing as how the only good thing I could find about the power was based upon a misunderstanding of the rules, I have to agree that the Blackguard at-will is less than desirable.
Yes and on all attacks without needing to hit - that's sort of the inherent point. If you need CA, you can get it all the time and without needing to rely on hitting with a power. Instead you can have CA + Good At-Will (or just flat out start with an encounter power, why bother with the at-will anyway when you're easily generating CA) without any issue. Especially when you can combine that with a charge, getting an additional bonus if needed.
If you hit. If you need CA in the first place, having to rely on an unreliable power instead of an entirely reliable and simple feat is just being silly.
No, I actually do get that it's just completely irrelevant. It doesn't change the fact you actually have to *hit* something in the first place. Then you gain CA - against all targets minding (effectively). But this doesn't really help when you want CA on the first attack - which is why there are numerous far superior options (that can then maintain CA all day long easier).
I don't understand what the minor action ability of the Utility actually does.
My servant answers a question... ok, well, what exactly does that do?
"Hey, Bob, do you think think the princess is wearing underwear?"
"I don't know, ask your servant."
"He says he can only tell us if you promise not to use your magic sword power today."
I don't understand what the minor action ability of the Utility actually does.
My servant answers a question... ok, well, what exactly does that do?
"Hey, Bob, do you think think the princess is wearing underwear?"
"I don't know, ask your servant."
"He says he can only tell us if you promise not to use your magic sword power today."
My invoker often suggests that the party Talk to the Hand.