trentonjoe
Explorer
Ok, I made kinuva a quirky character who I am hell bent on making Blade Ward be effective. My current strategy is (one per rest) use my longtooth shifter ability:
Shifting Feature_APT
While shifted, you can use your fangs to make an unarmed strike as a bonus action. If you hit, you can deal 1d6 + 2 piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Longtooth Shifting Strike: 1 Bonus Action
so I can bonus action attack
and
cast BLADE WARD as my standard action every round to halve all weapon damage.
It works kind of well in the right circumstances.
Here's my mechanical dilemma, we just hit 5th level so now my damage output is roughly half (as opposed to 80%) of an average melee character. Some of my other attacks an average of 11dpr but the bite is stuck at 5.
I don't care about being super captain DPR but I can't justify being not helpful.
Is there a way (via spell or other means) to improve the damage from an unarmed strike?
Shifting Feature_APT
While shifted, you can use your fangs to make an unarmed strike as a bonus action. If you hit, you can deal 1d6 + 2 piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Longtooth Shifting Strike: 1 Bonus Action
so I can bonus action attack
and
cast BLADE WARD as my standard action every round to halve all weapon damage.
It works kind of well in the right circumstances.
Here's my mechanical dilemma, we just hit 5th level so now my damage output is roughly half (as opposed to 80%) of an average melee character. Some of my other attacks an average of 11dpr but the bite is stuck at 5.
I don't care about being super captain DPR but I can't justify being not helpful.
Is there a way (via spell or other means) to improve the damage from an unarmed strike?