BLEB1: Beer Run (stonegod - Designated Driver)


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Kenn steps resignedly into square G8, flanking one of the warforged with Rio.
Keeping the thing at rapier's length, he pokes experimentally in a senstive place.

No, I don't want to fight you. I want the hero in the big shiny armor to chop your exposed back in half while you look at me wondering what I'm doing...

Fighting defensively, aiding another to give Rio a +2 to hit.

Kenn fights defensively and aids Rio. (1d20 1=8)

Kenn gains a +2 to his AC.

"&^%$#!!"
 

Kenn steps resignedly into square G8, flanking one of the warforged with Rio.
Keeping the thing at rapier's length, he pokes experimentally in a senstive place.

No, I don't want to fight you. I want the hero in the big shiny armor to chop your exposed back in half while you look at me wondering what I'm doing...

Fighting defensively, aiding another to give Rio a +2 to hit.

Kenn fights defensively and aids Rio. (1d20 1=8)

Kenn gains a +2 to his AC.

"&^%$#!!"
 

The Infernal Machine (Round 3)

The door bulges again, as the force of an unknown numbers of animated warforged break against it.

Mardigan shouts as his flail slams the 'forged before him. Its plating and deadened fibers absorb much of the force. [5hp after DR] Across the room, Rio only manages to get his massive blade stuck between the 'forged's plating. [Miss]

With a feral yell, Khoros rips free the second latch. Only one remains! [Disable Device succeeds[/url]]

Almost sensing the shifter's success, the moaning constructs press their attacks. Margidan just dodges at one lunges towards him, while the clumsy swings of the others clearly miss Rio and the busy shifter.

Kenn moves behind the 'forged lurching at Rio, but his ankle gets caught in sheets from the overturned bed, spoiling his attempts to assist. Kuther's luck is similar, his splash of acid hitting harmlessly.

As previous wounds continue to bleed (1hp to Khoros), the agitated combonents continue to tear at him [3hp]. But the shifter keeps it together, focusing on the task at hand. [Not distracted]. The wounds are starting to wear at him, however. [Khoros "bloodied"]

The Infernal Machine (Round 3)
attachment.php
Conditions: Yellow Border: Tripped
Note, there is a wall between Mardigan/Rio and the other two forged. Rubble is difficult terrain. The squares near the machine are treated as swarm squares (the swarm cannot move away from them). The swarm cannot be attacked (only destroying the machine gets rid of it).

Mardigan 21
Rio 20 [25/31]
Khoros 19 [8/18, bleeding]
Zomforged 10 (F5: -7, F7: Destroyed)
Kenn 7 [8/14, inertial armor]
Khuther 3 [mage armor]
Swarm [End of round]
 

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The Infernal Machine (Round 4 [Partial])

With a *crash* a warforged arm breaks through the door. It gropes for a moment, finding the door's release and flings it wide. In the darkness, shadowy forms move with the scraping of metal and wood...

Mardigan continues to assault the 'forged, the flail's bulky mass doing little to the dead fibers of the abomination [3hp after DR] Rio, having ripped his sword free of the warforged, takes another swing, but he's off balance from the debacle and his sword is easily deflected.

Blood in his eyes, warforged bits gouging his flesh, and with no tools, Khoros continues to work at the final latch. His grip starts to slip, but with a heroic surge he manages to remove the last latch!

Then things got worse.

All of the 'forged began to moan like the damned, but even that was drowned out by the horrible screeching coming from the machine. It began to rattle and twist in place, wisps of purple ghostly energy floating around it. The energy seems to be growing.

This is going to be bad...

OOC: All but Mardigan/Rio have their Round 4 actions to restate; I'd like M & R's round 5 action. Everyone gets the impression that nothing good is about to happen...

The Infernal Machine (Round 4 [Partial])
attachment.php
Conditions: Yellow Border: Tripped
Note, there is a wall between Mardigan/Rio and the other two forged. Rubble is difficult terrain. The squares near the machine are treated as swarm squares (the swarm cannot move away from them). The swarm cannot be attacked (only destroying the machine gets rid of it).

Mardigan 21
Rio 20 [25/31]
Khoros 19 [8/18, bleeding]
Zomforged 10 (F5: -10, F7: Destroyed)
Kenn 7 [8/14, inertial armor]
Khuther 3 [mage armor]
Swarm [End of round]
 


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