Blind Characters

argo said:
I'd give him blindsight with a '5 radius (thus he won't go tripping over chairs and can punch people in melee normally) and then grant blindsense with a 30' radius (thus he can sense when someone enters the room but his ranged combat will suck).
This grants him immunity to pretty much all visual illusions. If illusions in your game are uncommon, then this is not that bad, but in many games this is quite powerful.

argo said:
I would also limit his movement to 3/4 speed (though monk levels will make up for that some).
This means that he cannot take a 5ft-step.

argo said:
Note also that anyone beyond 30' will be invisible to him, archers will laugh as they stand back and launch arrow after arrow.
True, which makes deflect arrows a must-have feat.

PS My apologies to the OP for sounding like a nay-sayer. My purpose is not to rain on your parade, but to make sure you think about the all the ramifications. If you are okay with them, then go for it. If you were unaware of them and they bit you in the butt later, you'd be upset. At least now, you'll be aware of what can/will happen. :)
 
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Infiniti2000 said:
This grants him immunity to pretty much all illusions. If illusions in your game are uncommon, then this is not that bad, but in many games this is quite powerful.

Well, immunity to pretty much all vision based illusions. Phantasmal Killer, Ghost sound and the like will all be unaffected. ;)
 

Infiniti2000 said:
PS My apologies to the OP for sounding like a nay-sayer. My purpose is not to rain on your parade, but to make sure you think about the all the ramifications. If you are okay with them, then go for it. If you were unaware of them and they bit you in the butt later, you'd be upset. At least now, you'll be aware of what can/will happen. :)

Hey man, no offence taken. I asked because I haven't figured out what would be the most sensible solution. As I said earlier, the focus is on roleplaying and as far as illusions go, the other members of the party will still be affected and I don't think it's a problem, really. Furthermore I personally find it intriguing that someone actually wants to play a handicapped hero, all game mechanics aside.

-G
 


Thanks for this timely thread- I was thinking about designing a PC race similar to the Sesheyans that would be effectively blind and have echolocation and sonic attacks- this answers a LOT of what I was going to have to figure out...

Except the exact locations of these feats, of course. :)
 

If the character is permanently and irrevocably blind, without blindsense or blindsight or anything of the sort, meaning that EVERY melee or ranged attack gets a 50% miss change IF he -knows- the square involved, and can never see targets for spells...

That's worth being allowed to be a whole level higher, I'd say. Or being given 6 bonus feats.

If blindsight or whatever is attained, then there's no deficit anymore. In fact, it's a bonus! Possibly even giving a positive LA modifier (as opposed to a negative LA).
 

Re: Blind Spellcasters

Unless they're Sorcerers whose powers are innate or Divine casters whose abilities are sourced from outside Powers, how do they learn magic?

They can't even learn spells via Read Magic...because they can't learn Read Magic- they can't see the runes or Draconic script, etc.

Of course, you could have someone painstakingly carve a read magic scroll with embossed/raised lettering for them to read...or come up with an alternative form of written magic for them...

But it is something a DM has to consider.
 


My first 3e character was a blind sorceress, and the funnest I've ever played. Granted, we tweaked some rules a bit like letting her seeing-eye mongoose familiar tell here where the baddies were, but all the same she had a lot of problems that were enlightning and fun to deal with.

We limited her movement to 2/3 normal, but that just made her as fast as the halfling. She took some major skill penalties except for those we felt she could do by feel (depending on the situatuion). She also got an 18 Cha at level 1 and Blind-fight as a bonus feat.

Tweaks I would allow now: Listen is always a class skill, player starts with Blind-Fight and maybe even Skill Focus (Listen) for free. The section on blindness in the DMG (p. 300) says "Characters who remain blinded for a long time grow accustomed to these drawbacks and can over come some of them", so I take this to mean that the peanlties described there are the "worst" a character should have for blindness.

What I would do: still lose Dex bonus to AC from ranged attacks (but keep it for melee attacks), -2 (instead of -4) to Search and most Str and Dex checks, but of course Spot and other eye-based uses of skills can't be used. And I would reduce the miss chance to 25%, letting the Blind-Fight feat further reduce it or even negate it. This is assuming that the character doesn't get blindsense, which I would allow at increasing radius as the character increases in level (or in relation to the Listen skill).

BTW, PHBII has a feat called "Keen-Eared Scout" that has a number of benefits, but notably among them is that if you beat the DC by 10 (normally 20) you pinpoint the exact location of the source. I interpret that to mean the 5-ft square it's in. Still, the requirements mean you can't take it until you have 6 ranks of Listen. I might allow a 1st level character who has been blind most of his/her life to take it, however.

I posed the general idea of a blind character to the WOTC boards soon after 3e was released. The feedback people provided was interesting... (SKR's comment was that it's "sorcerer", not "sorceress" regardless of gender.) And almost all of the rest of the responses were about how to get her healed. But I didn't want to play a sighted character! And in the real world, there are really only five or six cases of people who have been blind from birth or nearly birth who have been granted their sight. It sounds like quite a miracle, but in reality it's really hard for them to deal with, and some have even committed suicide. So beware that miracle or wish!
 

Immunity against gaze attacks... where are those medusa archers?

There was a feat in Sword & Fist that gave you with WIS 19 blindsight 5 ft...
 

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