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Level Up (A5E) Blinding Maneuver (Berserker Furious Critical) - Supposed to have a save?

Stalker0

Legend
Looking at the Blinding Maneuver option under Furious critical....right now its an autoblind to a creature for 2,3, or longer rounds depending on your level. That seems incredibly good compared to other options.

Disorienting Strike seems like a joke in comparison, as is deafening strike (sure deafening might ensuring they lose various spells, but blinding means they can't target people with a whole range of spells....and there is NO SAVE).

I even have trouble justifying dazzling prowess over this one. Sure a stun is always great.....but its a 1 round stun with a save versus an automatic no save blind for 2+ rounds.


It feels like this ability was intended to have a save.
 

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