Blindsense versus Mirror Image

I grant that is a logically plausible interpretation, but the plain reading of the spell description indicates that you roll randomly to see what you hit for each and every attack.

Generally, roll randomly to see whether the selected target is real or a figment.

What you are suggesting is a pretty significant exception to a general rule. The spell description is silent on the matter.
 

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Ridley's Cohort said:
I grant that is a logically plausible interpretation, but the plain reading of the spell description indicates that you roll randomly to see what you hit for each and every attack.

Sure. Generally.

If you know which one is real, you're not in the general case any more...

-Hyp.
 

Hypersmurf said:
Sure. Generally.

If you know which one is real, you're not in the general case any more...

IMHO then generally would not be generally. The special case is you need to roll randomly until you successfully hit, at which everyone in the room knows which image to attack until the wizard gets a chance to dance around a bit. There is no general case anymore. It would become a two step process, the second of which the designers seem to have forgotten to mention at all.
 

Hypersmurf said:
Certainly the way I read it, if the caster is identified (someone hits him, for example), and then on his turn, he chooses to, for example, cast a one round spell without moving, he doesn't merge with and split off from any figments, and people still know which one he is. To take advantage of the confusion of the images, you have to move.

At the very least, you have to use your move action for the round to merge with and then separate from another image. Since images can occupy the same 5ft square as you, this doesn't necessarily entail moving out of your square.
 

Ourph said:
At the very least, you have to use your move action for the round to merge with and then separate from another image. Since images can occupy the same 5ft square as you, this doesn't necessarily entail moving out of your square.
Why a move action? You get a whole 5ft step automatically each and every round. Why can't you use that?
 

While I recognize that Hypersmurf's interpretation is consistent with the RAW, it really raises far more questions than it answers and therefore I do not think it is the best interpretation to choose.

How far do you need to move? 5 ft? 0 ft? 10+ ft?

Does everyone in the room automatically know which image is the correct target after I am hit once? Is there a Spot check? An Int check maybe?

If I am hit successful during my action (lucky AoO) what does it takes for my to re-merge with my images? Free Action? MEA?

Far easier (and just as valid an interpretation) to roll randomly for ever single attack.
 

Saeviomagy said:
Why a move action? You get a whole 5ft step automatically each and every round. Why can't you use that?

Sorry, I should have said "move" not "move action". You could cast a spell, use a move action to retrieve a stored item and then use your 5ft step to merge with and mix up your images. You could not, on the other hand, move 15ft, cast a spell (provoking an AoO that hits, identifying you as the REAL image) and then use a 5ft step to mix yourself up again before the end of your turn, because you would have already used your move at the beginning of your turn.
 

Ridley's Cohort said:
If I am hit successful during my action (lucky AoO) what does it takes for my to re-merge with my images? Free Action? MEA?

Movement.

Five feet. Anything less doesn't count as movement.

-Hyp.
 

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