Blink vs Tanglefoot Bag

Xahn'Tyr

First Post
The bad guy has a Blink spell going and then we hit him with a Tanglefoot bag. On his next turn, can the bad guy just walk through the goo like he could any solid object (due to blinking)? Or does the goo blink with him like any other items or "worn" equipment would?

Actually, if you are Blinking and pick something up, does it start to Blink as well? If you drop something, does it stop Blinking? If the answer to these are no & yes, then disarming a Blinking foe sounds like a good idea since they would be unable to retrieve their weapon :). And if stuff that hit you does not Blink and travel with you, are you immune to poison then?
 

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I'd say if you are lucky enough to hit him with the tanglefoot bag, then it is stuck to him like a piece of him own equipment. I don't think he can be glued to the floor, though.
 

Artoomis said:
I'd say if you are lucky enough to hit him with the tanglefoot bag, then it is stuck to him like a piece of him own equipment. I don't think he can be glued to the floor, though.

That's right...until he blinks again and decides to walk through it. It's the same as if someone tried to grapple him, and then sighed as he walks right through you on his next action. If you want to do this by the rules, you need something like an Ethereal Touch Bola +1. That's something I plan on getting soon...Ghost touch doesn't work vs. ethereal.
 

jontherev said:


That's right...until he blinks again and decides to walk through it. It's the same as if someone tried to grapple him, and then sighed as he walks right through you on his next action. If you want to do this by the rules, you need something like an Ethereal Touch Bola +1. That's something I plan on getting soon...Ghost touch doesn't work vs. ethereal.

You missed my point (or ignored it) - I stated it is now just like a piece of equiment on him - he CAN'T walk though it, just as he can't walk right through his own clothes.

That's if you like my interpretation, that is. If you think he can walk through it, fine - then it never become something like his worn equipment.

Of course the rules don't state either way - so just choose which you like better and go for it!
 

Artoomis said:


You missed my point (or ignored it) - I stated it is now just like a piece of equiment on him - he CAN'T walk though it, just as he can't walk right through his own clothes.

That's if you like my interpretation, that is. If you think he can walk through it, fine - then it never become something like his worn equipment.

Of course the rules don't state either way - so just choose which you like better and go for it!

Nope, didn't ignore it, just didn't agree with it. The T-bag is organic, so by your interpretation, anyone who touches someone who is blinking would blink too, and that doesn't fly w/me. Otherwise, would you allow this to work on ghosts as well? Bah, who needs Ghost Touch weapons now? Even if the ghost goes ethereal, he's stuck to the floor. Way too easily abused. Get that Bola I spoke of, and then you can trip AND grapple the blinker...legally.
 

That's fine if things don't start to blink when they are put into contact with a blinking person; but that has to apply to things carried as well. So someone who is blinking cannot effectively pick something up, or carry something, as it would fall right through him when he next went ethereal.

Also note that (with your interpretation) if a blinker was bitten by a snake, the venom would fall right out! Same deal for Slaad eggs, and any other invasive nastiness. So you've made blinking a bit more useful.
 

Xahn'Tyr said:
That's fine if things don't start to blink when they are put into contact with a blinking person; but that has to apply to things carried as well. So someone who is blinking cannot effectively pick something up, or carry something, as it would fall right through him when he next went ethereal.

Also note that (with your interpretation) if a blinker was bitten by a snake, the venom would fall right out! Same deal for Slaad eggs, and any other invasive nastiness. So you've made blinking a bit more useful.

Fair enough I guess. It's similar to invisibility in that sense. But that's not quite right on the venom. There's a big difference between something being stuck to your boot and something actually entering your bloodstream. Venom stays with you. And you could easily pick up something and drop it into a Haversack or Bag of Holding. I'd just roll the 20% miss chance for each action; picking up the object AND putting it into the bag. No comment on Slaad's since I don't know anything about them.
 

After reading Blink over and over and over, I don't think the spell was meant to work that way. Why not keep it simple, because the spell sure is. All you get is a beneficial miss chance to people trying to hit you. That's it. If you hit someone that is blinking, and you roll your miss chance and you still hit them, then you hit them.

If you want to be able to walk through something then you need to become ethereal, as per the spell. But blink doesn't really do that. If it did, the spell description would say something like "You may even walk through solid material, though there is a 50%-bump-into-solid-object-chance." :)
 

kreynolds said:
After reading Blink over and over and over, I don't think the spell was meant to work that way. Why not keep it simple, because the spell sure is. All you get is a beneficial miss chance to people trying to hit you. That's it. If you hit someone that is blinking, and you roll your miss chance and you still hit them, then you hit them.

If you want to be able to walk through something then you need to become ethereal, as per the spell. But blink doesn't really do that. If it did, the spell description would say something like "You may even walk through solid material, though there is a 50%-bump-into-solid-object-chance." :)

How many times did you read it? Make sure it's the PHB, as the SRD doesn't have everything in it. But, yes, it most certainly does say you can move through solid objects. I promise.:D Here are the advantages of blinking...half damage vs. area effect spells, 50% miss chance from attacks and targeted spells, attack as if invisible w/+2 to hit, half damage from falling. You also get a 20% miss chance to hit someone and move at 75% of your normal speed. Oh, plus the moving through solid objects ability.

I changed my mind a bit from the last post though. You get to try to walk through the tanglefoot bag. If you make your 50% chance, you walk right through it. If you don't, then you take 1d6 damage AND have a 50% chance of either landing on the other side of the bag (i.e. free) or staying put inside the tanglefoot bag. That's the rules as per the spell description.

Otherwise you run into rediculous problems with the spell. For example, someone with a ring of blinking tying a rope (or vine if the rope's not organic enough for your DM:D) between himself and all other pary members so that everyone can blink. Or making the entire cavern blink just because he's touching it. It would state this in the rules if objects hitting/touching you BECOME part of you.

Do you really think a 50gp tanglefoot bag should work as well as say an Ethereal Touch (the ethereal equivalent to Ghost Touch) Net +1 that would be specifically designed for such tactics (and cost around 8000 gp!)? No way.

And as for items you are picking up, well, I'd just say if you make your 20% miss chance to actually grab it, it's yours. It might seem to be opposite of what I ruled on items hitting you, but I think there's a difference between the two. Something hitting/touching you is still not a part of you. Something you successfully pick up IS now a possession of yours. However, I can certainly see not allowing this, kind of like how if you are invisible and pick something up, it is still visible. YMMV.
 

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