rpgHQ
First Post
thats too funny lets complicate the game by making something require checks agsint two, or three or more skills instead of simply making a SINGLE new skill to cover it correctly.
Its fine and dandy to incorporate new things into existing feats and skills but when you take something that would require 2 or more feats and/or two or more existing skills your starting to actually complicate things, which is what your trying to avoid yes?
Also cinematic/operatic(sp?) game play is not the only way to play d20 or any other game system. Some people prefer superhero style play while others actually do prefer a bit of the nitty gritty to some extent, and others like it sonewhere between, thats what they enjoy about playing the game. And from all the 'minisettings' I have seen in d20 modern and published in certain magazines I think d20modern covers the gamut rather nicely.
I think the Blood series of books so far presents new things in a nice middle ground which allows folks to expand it further per their own tastes, be it simplifying things or detailing things.
Why does someone need to go use a different game system than d20 because the way they use it is different from yours? If your expecting something to be tailored made 'out-of-the-box' for your campaign your deluded, I have yet to buy any game material for rpg'ing and use it 'out-of-the-box'. Who does? Heck, even the RPGA tournament campaign settings have their own rule guidelines that restrict or expand on existing rules.
Its fine and dandy to incorporate new things into existing feats and skills but when you take something that would require 2 or more feats and/or two or more existing skills your starting to actually complicate things, which is what your trying to avoid yes?
Also cinematic/operatic(sp?) game play is not the only way to play d20 or any other game system. Some people prefer superhero style play while others actually do prefer a bit of the nitty gritty to some extent, and others like it sonewhere between, thats what they enjoy about playing the game. And from all the 'minisettings' I have seen in d20 modern and published in certain magazines I think d20modern covers the gamut rather nicely.
I think the Blood series of books so far presents new things in a nice middle ground which allows folks to expand it further per their own tastes, be it simplifying things or detailing things.
Why does someone need to go use a different game system than d20 because the way they use it is different from yours? If your expecting something to be tailored made 'out-of-the-box' for your campaign your deluded, I have yet to buy any game material for rpg'ing and use it 'out-of-the-box'. Who does? Heck, even the RPGA tournament campaign settings have their own rule guidelines that restrict or expand on existing rules.