OK, now that I have your attention
, I've got a few more questions.
- Can Absorption (Physical, Ranged) or Deflection (Physical) negate damage from gunfire/explosions/other mundane sources or are these powers simply meant to counteract Blast(Physical), Aura, etc?
- From reading over the power stunts section (p 25), I get the feeling that you may use one sub-ability of every power you buy for free (no AP/stunt). Basically, there are three scenarios:
1) Sub-ability has same name as power - no AP/stunt needed (e.g. Danger Sense, Desolidification)
2) Sub-abilities are exclusive and have essentially the same name as the power (Blast, Deflection)
3) Sub-abilities are general and one has essentially the same name (Enhanced Senses)
What of those powers which don't neatly fit into any of these situations? For example, Regeneration contains Fast Healing, Regrowth and Slow Aging. Is Fast Healing essentially the same thing? Can the character make use of it with out the expenditure of an AP or stunt?
- The Regeneration example brings me to another question. Each of the sub-abilities under Regen are Permanent duration. Does this mean that simply at some point in the character's career he needs to spend one AP and activate Regrowth (for instance) and that forever after he can make use of the sub-ability?
- A question about those sub-abilities which grant powers at a rate of 1/4 PPs (again, Regen is a good example). I've got a character taking his 5th level as Soldier. He has never had Regen before - he's manifesting it now (since it's now a class power
). Since he only has 3 PPs to spend, he puts 2 into Regen and 1 into something else. Now, can he Regen one HP per 2 rounds as opposed to the 1 HP/round per 4 PP listed? What about those powers which aren't so easily handled - Telepathy's Mind Link sub-ability is a good example. If I only have 1 or 2 PPs in Telepathy, can I still Mind Link at all (Link 1 willing subject per 4 PPs)?
Sorry about the Flurry of Questions (it's a class ability). We're finally playing a BnV scenario tonight (fun fun!) and I've been poring over the rules making characters.