Blur + Displacement + Mirror Image?

Saeviomagy said:
It's worth noting that displacement says that it is an effect LIKE concealment, and lists one of the ways in which it differs.

Which would be a point for both spells having full effect - ie 20% miss chance then a 50% miss chance...

That's how my group handles it. One of the players' higher-level Wizards would always use the combo of Blur + Displacement + Mirror Image. Area effects still affected him normally, but anyone dumb enough to try and hit him had to roll a 20% miss chance, then a 50% miss chance, and then they rolled to see if they hit a mirror image or not. It's relatively easy to overcome, but for those who can't, it's pretty annoying.
 

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Lamoni said:
Blur + Displacement: Your blurred image becomes displaced. Therefore, they have a 50% chance of hitting the displaced image... but since you can't have more than total concealment, you ignore the 20% miss chance from blur.
Displacement + Mirror Image: Each mirror image is displaced so in order for an attack to dispel an image, it would have to also succeed on the 50% roll to see if the attack hit.
Blur + Mirror Image: Each mirror image is also blurred and has a 20% miss chance (preventing the attack from dispelling the image)
All 3 together: Treat as Displacement + Mirror Image and ignore Blur since you can't have more than a 50% miss chance.

that's how i would have handled it.
 

Saeviomagy is right, I think. Blur, Discplacement and Mirror Image should all provide their full benefits. With 3 MI's, that means that there are 3 displaced mirror images. Opponents must overcome Blur's 20% miss chance to hit the Discplaced images, all of which benefit from 50% miss chance.
So, choose your target, then beat 20%. If you succeed, beat 50%. If you again succeed, either an image pops, or the caster takes damage.
 

Would someone with a PH handy look up the combat chapter? I don't have one handy right now. I believe the combat chapter states that only the best concealment bonus applies, so that would mean no overlapping miss chances. I'm sure the combat chapter will clear this up.
 

Saeviomagy said:
It's worth noting that displacement says that it is an effect LIKE concealment, and lists one of the ways in which it differs.

Which would be a point for both spells having full effect - ie 20% miss chance then a 50% miss chance...

The problem with that is, total invisibility only gives a 50% miss chance. So your blurry, displaced wizard is harder to see than one who is completely invisible? Doesn't make sense to me.
 

I only use Blurs bonus because IMHO you can't "Displace" an image. The image moved 2' over and you still hit the image so its gone.

This was the general consesus in the past before the FAQ Hyper pointed out.
 

So what happens when the opponent closes their eyes and makes an attack against your Displaced, Blurred, Mirror Imaged Wizard? Do they just make an attack at 50%, and if they succeed, they hit? Bypassing all the other effects?
 

RigaMortus said:
So what happens when the opponent closes their eyes and makes an attack against your Displaced, Blurred, Mirror Imaged Wizard? Do they just make an attack at 50%, and if they succeed, they hit? Bypassing all the other effects?

Well, closing your eyes invalidates Blur and Displacement, but you still need to decide which square you want to attack into.

The Mirror Image spell as written requires figments to be within 5' of the caster or at least one other figment... so it's possible for every figment to be in a separate square. The FAQ suggests treating them as all occupying the caster's square 'for simplicity', but it's certainly not required by the wording of the spell.

-Hyp.
 

Bit OT, but the spell to combine with MI and Displacement is Improved Blink (5th lvl wiz/sorc, from Complete Divine(?)). That gives additional 50 % miss chance to the wizard that stacks with MI and Dispc. If possible, Ghost Form (Tome&Blood) could make the situation even better, with additional (?) 50% miss chance.


I think Displacement overrides Blur, even by the rules, but I'm not a rules laywer so I don't know exact paragraphs.

IMG, someone closing their eyes bypasses displacement, concealment, mirror images and all other such things. Blind fight is sometimes nice feat to have. Although everyone and their brother uses True Seeing at high levels.
 

The magic missile spell says the missile unerringly hits so long as the target doesn't have 100% cover or 100% concealment. And, last I knew, the caster could target multiple individuals. So, can't a Wiz9 effectively take out 5 mirror images, even if they're blurry and displaced?

(Unless, of course, that same mirror image wizard has a shield spell up.)

Dave
 

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