Boardgames: Diplomacy!


log in or register to remove this ad


Nikolai,
There seems to be a lot of voided and NMR orders. Does everybody know how to write them? I would mention the ones that seem to be getting rejected but don't want to comment directly. But for the enjoyment of the newer players that may be a point to address. Are they using the syntax checker?
 


Re: Voided Moves

Everyone has access to the rulebook, which is available here:

http://www.wizards.com/avalonhill/rules/diplomacy.pdf

Everyone also has access to the BOUNCED playing help page, which clearly explains the system of order syntax.

http://www.dipbounced.com/help/playgame.html

Futhermore, there is an order checker - which will tell you how the judge has parsed your orders. The "what if" function is also on - so you can check the the processed orders work as you expect and test the outcome of different scenarios before the turn processes. These should all help people who have problems with their orders.

I don't wish to comment anymore. Deliberately NMRing and misordering units are all part of the game. Which is part of the reason why the BOUNCED system allows these things to happen. If anyone is having problems, they can get help by consulting the resources above.
 

Well I just figured out what NMR meant! :confused:


I want to apologize to everyone for being such a dunce. :)
 
Last edited:





Remove ads

Top