Last time I played a virtual game (wich my alliance won), we allowed 1 week between turns. But then, the judge was doing all the updating by hand, including updating the map.
Yeah, I was figuring there would be a longer period (3-4 days, maybe) for negotiations, then after the negotiation phase ended, the 1-2 day deadline for actually getting your orders in would kick in. We can figure that sort of stuff out. I'm flexible.
From my experience the most usual time deadlines - for automated judges - are 48hrs for Spring and Fall turns (when the action happens), and 24hrs for adjustments and build phases (when negotiation isn't required as much, and they often process early). Orders have to be in by the end of the deadline.
Right now:
Maerdwyn
Rushlight
Yig
Abstraction
Nikolai (?)
(empty)
(empty)
Those of you aready here get first dibs on the power of your choice, unless you'd like them assigned randomly (the difficulties listed are my own opinions only)
Austria-Hungary (one of the harder countries to play)
England (medium)
France (medium)
Italy (harder)
Germany (medium)
Russia (probably the easiest)
Turkey (one of the hardest)
I've only ever played one other game as Italy, which I got stabbed (badly) by a poorly-played France - net effect was to tie us both up until "bigger powers" decided to munch both of us. Interested in making it deep for once in a game...
I'll go for random, but I will now offer a d20 to the RNG and beg that I do not recieve Italy again...