Bob Worldbuilder debunks the Daggerheart license “scandal”

overgeeked

Open-World Sandbox
There’s no there there. People are freaking out over nothing and making clickbait. Relax.

Is the license perfect, no. Could it be better, sure. Is the sky falling, no.

 

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I mean basically that's what I assume whenever there are D&D scandal videos these days. A lot of content creators got addicted to those scandal clicks during the OGL debacle days, and after they exhausted the rest of their audience's interest, all they've got left is the people who just want to be outraged by a new scandal every week (whether one exists or not).
 
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Oh, but let me do you one better, it's someone you've never heard of discussing the opinions of other unnamed people you've probably also never heard of on a thing that didn't happen.

Wait. So someone I've never heard of with no legal training is going to give me their opinion about the legal implications of a licensing agreement, and explain why their opinion is better than the opinions of other people I've never heard of who also have no legal training about the legal implications of that licensing agreement?

I need to make a youtube reaction video of my looking shocked about this. And then other people could react to that video! It's monetized reactions, all the way down.
 



The only section I found somewhat problematic was Section 11.2, which essentially says "If we change the license, you have to accept the changes or you can't update your content." I doubt Darrington Press would ever change their license in an abusive or exploitative way within the tenure of the current owners. But they could.

But this is all relative. Plenty of companies use licensing agreements with claims that they could change it at the drop of the hat. This is not abnormal or even unreasonable, but people are wary after the WotC shenanigans.
 

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