Winternight
First Post
in my group the halfling sorcerer/thief want's to risk some more, but he has lousy hit points and a bad AC. So he asked me if I can design a spell for him (he don't like rules, he didn't read the players properly - so I have the work)
I came up with this.
What do i have to change to keep it balanced.
( I did use the Mage armor as base)
Magic Shell
Conjuration (Creation) [Force]
Level: Sor/Wiz 2
Components: V, S, F
Casting Time: 1 standard action
Range: personal
Target: You
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No
An invisible but tangible field of force surrounds the subject of a magic shell spell, providing protecion from all sorts of damage.
suptract 4 points of damage of any weapon or natural weapon attack
Focus: A tortoise shell .
I certainly don`t want to have the spell not personal.
I came up with this.
What do i have to change to keep it balanced.
( I did use the Mage armor as base)
Magic Shell
Conjuration (Creation) [Force]
Level: Sor/Wiz 2
Components: V, S, F
Casting Time: 1 standard action
Range: personal
Target: You
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No
An invisible but tangible field of force surrounds the subject of a magic shell spell, providing protecion from all sorts of damage.
suptract 4 points of damage of any weapon or natural weapon attack
Focus: A tortoise shell .
I certainly don`t want to have the spell not personal.