D&D 5E (2024) Bonus Action Conversion

That’s a good path.

Maybe. Depends how far you go down it though.

As I said adds more complications, makes DMs job harder and increases the gap between optimizer and newbies.

Swift actions became minor actions became bonus actions. Mearls correctly identified they're actually optional.

Basically added late 3.0 or early 3.5 iirc
 

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It's blasphemy, but I almost feel like something like Pathfinder 2e's "three action economy" would be a better fit for the game, though I'd implement it slightly differently than Paizo did, making it so that you can do up to three distinct things on your turn, but they have to be separate actions.

So you could drink a potion, move, and attack an enemy, but not attack an enemy twice or thrice without special permission to do so (either multiattack, or just buffing the damage on your attack).
 


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