SteveC
Doing the best imitation of myself
I managed to play a Crusader up to level six before our campaign died (see my thread on this in general) but here's what I found:
The crusader is a brutal tank. He is extremely difficult to take down, although our GM managed to do it a couple times. My GM was actually surprised at how difficult it was to kill the character. At the same time...
...the Crusader's powers all apply based on hitting the target. There were entire game sessions where I was unable to use any of my powers (beyond the stances, which I used to draw attacks to me) because I couldn't roll to hit.
In the end, I think the class turned out to be balanced with the rest of the group for the duration of the campaign, but if I had rolled better, it might have been a touch overpowered. The rest of the players in the game didn't think the character was too tough at all.
Would I play a fighter in a Bo9S world? Sure! Martial Stances and Maneuvers can be gained by spending a feat, and they're both fighter bonus feats. Sounds good to me!
--Steve
The crusader is a brutal tank. He is extremely difficult to take down, although our GM managed to do it a couple times. My GM was actually surprised at how difficult it was to kill the character. At the same time...
...the Crusader's powers all apply based on hitting the target. There were entire game sessions where I was unable to use any of my powers (beyond the stances, which I used to draw attacks to me) because I couldn't roll to hit.
In the end, I think the class turned out to be balanced with the rest of the group for the duration of the campaign, but if I had rolled better, it might have been a touch overpowered. The rest of the players in the game didn't think the character was too tough at all.
Would I play a fighter in a Bo9S world? Sure! Martial Stances and Maneuvers can be gained by spending a feat, and they're both fighter bonus feats. Sounds good to me!
--Steve