Yeah, a lot of you don't give a rats a33 what the other people of the world think. This attitude, of course, exacerbates the problem and perpetuates the 'sociopath nerd' stereotype, but the real point is that the world doesn't work like that anymore. You can't depend on people just forgetting the thing exists like you could before the advent of the internet. Fact is, with society as 'hooked in' as it is, you can bet that a media frenzy will descend on the game as soon as some depressed teen kills some classmates and they find the BoVD in his room. Then Hasbro will drop it and you can kiss D&D goodbye, because it hasn't become mainstream enough to survive such attacks, unlike computer games. And why hasn't it? Because some of you don't want it to be.
No, not caring what the world is a healthy attitude. If we cared what the world thinks, we couldn't be role-playing in the first place. And people WILL forget the thing exists, just as people have already forgotten last September enough for something like Afghanistan d20 to come out. It would never have happened without the events of September 11th, but so far the outcry has been non-existent (and I for one would welcome it!).
As for Hasbro, I couldn't care less. Even WotC failing at this point couldn't stop the hobby. Are gamers really going to stop playing? I don't think so. Who buys these products? Not parents. When I was 12, I bought all my books myself, and everyone I know who games has done the same. The Internet is PRECISELY the thing that will allow a hobby of this kind to endure far beyond the public reaction to it.
As for the sociopath nerd stereotype, that's perpetuated mainly by stubborn lack of hygiene in some gamers who would be weirdos even if they didn't game. D&D just happens to cater to the reclusive nature of many of them. None of my friends who game are these "typical" gamers (though I know some who are). These people are unpleasant even outside of D&D and gaming in general. And protesting that something sucks before having read the first page is one of their favourite pastimes, from what I've gathered in my conversations with them.
Not caring what everyone thinks is what keeps the hobby going.
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