jester47
First Post
shadow said:I really think that BoVD is more of a marketing gimmick more than anything. WotC is looking to increase D&D sales by attracting players of certain games (*cough* White Wolf *cough*) who prefer dark and more "mature" gamers. One of the things that has always turned a lot of the aforementioned players off to D&D was the reputation that D&D was a "kiddie" game, or a "hack n' slash" game. BoVD is Wizard's way of attracting those players to D&D.
With that said, I would really like to know if such a book is really necessary? Although cultists sacrifing people, demonic pacts, and selling one's soul have been in many a D&D campaign, are specific rules really needed for them?
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I think you are right about it being a marketing gimmick, but just a little bit. WotC knows who playes their game and in reality I think it is a pretty mature bunch. I would even go as far to say that the White Wolf crowd is actually more inmature simply because they want to be more mature in thier game. That is, it takes maturity to be ok with somthing not being really cool all the time. But I think the BoVD is a resource that we have been doing without for a long time. The rules are not needed just as rules for breaking items in the game are not really needed. But they are nice to have around.
I once ran an encounte where some tharizdun cultists had armor that if you wore it it had the ability to corrupt. The mechanic I came up with was half baked and really did not work too well. And it was the party's paladin that was using it! I would have loved to have rules for magic items that corrupt at that time. It would have been great and saved me some time and bad design experience. I hope such rules are in the BoVD.
Aaron.