SweeneyTodd
First Post
Ouch. I feel for you. I've been in games where the "We'll be back in an hour" turned into a full day IC and a full session OOC where one player sat guarding the boat.
We have characters split up all the time, to the point where there's rarely a "party" at all. But since that's a known factor, as GM I work my butt off to make sure everybody's up to something interesting.
We usually cut from scene to scene every 15 minutes or so, sometimes more, sometimes less. We don't have much in the way of tactics or puzzles, with conflict being more character-based, so that probably helps. (I did once run a split scene where for every combat round, we did a minute or two of conversation elsewhere. Because the conversation was about finding out what the creature was that the other folks were fighting, and revelations from one made the others go "Aha!", it was pretty cool. Hard to pace, though.)
I usually try to make sure all the scenes are interesting enough that they're not boring for the audience, so people alternate between throwing in ideas and enjoying the scene with being the focus of attention. It works for us, but man, it never "just happens". So I always make sure if we're going to be split up that everybody has something interesting to do.
We have characters split up all the time, to the point where there's rarely a "party" at all. But since that's a known factor, as GM I work my butt off to make sure everybody's up to something interesting.
We usually cut from scene to scene every 15 minutes or so, sometimes more, sometimes less. We don't have much in the way of tactics or puzzles, with conflict being more character-based, so that probably helps. (I did once run a split scene where for every combat round, we did a minute or two of conversation elsewhere. Because the conversation was about finding out what the creature was that the other folks were fighting, and revelations from one made the others go "Aha!", it was pretty cool. Hard to pace, though.)
I usually try to make sure all the scenes are interesting enough that they're not boring for the audience, so people alternate between throwing in ideas and enjoying the scene with being the focus of attention. It works for us, but man, it never "just happens". So I always make sure if we're going to be split up that everybody has something interesting to do.