d24454_modern
Explorer
I believe the best way to solve the problem of bosses not having good action economy would be to give bosses extra turns per PC. Half seems like a good number.
Let's say the boss is fighting a party of four. The boss would get two turns per round. Everybody rolls for Initiative. The DM would roll for Initiative twice for the boss. The turn order would be something like: PC #1, Boss, PC #2, PC #3, Boss, PC #4.
Some extra rules:
Let's say the boss is fighting a party of four. The boss would get two turns per round. Everybody rolls for Initiative. The DM would roll for Initiative twice for the boss. The turn order would be something like: PC #1, Boss, PC #2, PC #3, Boss, PC #4.
Some extra rules:
- The boss' buffs and debuffs last per Round rather than per turn.
- When a boss casts a spell that takes more than one round, each individual turn counts as "1 round" or 6 sec.