Endur
First Post
As a GM...
I like the Arch Fiends section and the possession and sacrifice rules. Even if the PCs never fight an archFiend, its good background material. I'll use some of the more imaginative Spells for NPCs (Love's Pain, Armageddon from the Sky, Psychic Poisons, etc.).
Most of the spells and almost all of the magic items and all of the PRCs and monsters (except Shadow Demons) are things I'll never use.
On the other hand, I could see using some of the vile PRCs from the Player's Guide to the Forgotten Realms (Malar, Loviatar PRCs).
I like the Arch Fiends section and the possession and sacrifice rules. Even if the PCs never fight an archFiend, its good background material. I'll use some of the more imaginative Spells for NPCs (Love's Pain, Armageddon from the Sky, Psychic Poisons, etc.).
Most of the spells and almost all of the magic items and all of the PRCs and monsters (except Shadow Demons) are things I'll never use.
On the other hand, I could see using some of the vile PRCs from the Player's Guide to the Forgotten Realms (Malar, Loviatar PRCs).